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Shantae sprite

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[Image: tumblr_mztg9rXP1d1tpkf0ao1_r2_250.png]

I was bored today and wanted to sprite, so I decided I would do some pixel art of Shantae!

Various Pokémon Pixel Art

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Made these out of boredom and I guess this is the best place to look for some criticism.

[Image: URPq97F.png] [Image: XjkEl40.png] [Image: UvTq0vn.png]

[FANGAME][FINISHED] - Mega Man: Day in the Limelight 2

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Hey guys, I'm kicking off today with a bunch of Fusion Fangaming projects (that aren't Mushroom Kingdom Fusion) for your delight.

If you don't remember the original Day in the Limelight, here's the thread - http://www.vg-resource.com/showthread.php?tid=11761

NOW FOR THE SUPER AWESOME SEQUEL! Seriously, I think this is my favorite fangame of all time.

DOWNLOAD: http://fusionfangaming.spriters-resource...leases-19/
(You can also get the original game through that download link, we moved forums since the first game)

TRAILER:

http://www.youtube.com/watch?v=s1Jn1GeWW0w - one video limit, huh?

Older trailer with GAMEPLAY:





Unlike the original Day in the Limelight, here you can switch between any character you've unlocked. Each Robot Master has their unique playstyle - Quick Man is fast, Wood Man is unaffected by magnets, Bubble Man can swim, etc.




In this game you play as the eight bosses from Mega Man 2, against the eight bosses from Mega Man 3. The stages are all redesigned around the characters' abilities. Each of the playable characters have their own playstyles.

Metal Man moves like Mega Man, but can throw his blades in eight different directions. They run along any walls they hit.
Bubble Man is a poor jumper and walker, but he gains speed and multidirectional mobility in water. His bubbles can also trap projectiles.
Quick Man is super fast and can jump high, but his attack range is small and he has much less mercy invincibility. He also has high knockback.
Crash Man fires heavy explosives. They angle down when fired in the air.
Air Man fires his weapon at an upward angle, and can blow around enemies on the screen. He can also jump high.
Wood Man is a poor jumper, but he has very little knockback and his shield protects against almost every projectile. He's also immune to magnets.
Flash Man fires a spread of bullets and can charge up to stop time. The Time Stopper slowly refills, but you can speed it up with weapon energy drops. He is the only character that uses weapon energy.
Heat Man's weapon fires in an unusual arc, but you can charge it up to give him a short dash where he is invincible. You can also dash up or down.

This game is completely finished. I highly recommend giving it a try. I personally think this is our best game, and the whole Day in the Limelight series are our only games made by only one person - Riverroad.

Can someone help me rip file from these games

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Ok I'm hoping someone can help me on how to rip the sound files out from these games
Inuyasha Feudal combat: ok I tried Psound and it just doesn't read the files, and I tried Pulling the files out from the Disk (yes that's right the disk I have the actual game) inside it has a voice folder and when I looked at them they're in an XAG format now if someone can tell me a program that can convert them that'll be great or some other program that can rip sound file out of the game.

Star ocean Till the end of time: ok now this i tried Psound and it just couldn't read the files or even find them (maybe it's because i didn't try the second disk or something else)

Guilty gear 2 Overture: Ok this is me being lazy but I never tried Psound to try and extract the Voice sound or music from it but just wanting to know if there are any programs that can extract file from it or any 360 game

[FANGAME][PLAYABLE] - Mega Man: Day in the Limelight 3

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If the first two Mega Man: Day in the Limelight games weren't enough, have a third!

TRAILER:





DOWNLOAD: http://fusionfangaming.spriters-resource...sion-0-1)/

Like the previous game in the series, you can switch between characters on the fly, so long as you've unlocked them. This game adds unique abilities to each character, such as Magnet Man turning on or off his magnetism, Snake Man climbing up walls, and Hard Man withdrawing into his inpenetrable shell.

[FANGAME][PLAYABLE] - Super Mario Fusion Revival

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Hey guys, I'm bringing to you now the sister project of MKF - Super Mario Fusion R

DOWNLOAD: - http://fusionfangaming.spriters-resource...-4-1-beta/

LATEST TRAILER:



Join Mario and friends as they visit other dimensions in search of mysterious artifacts. This game uses mostly Mario gameplay, with a focus on powerups and mounts. Currently, only Mario and Peach are playable, with the bonus Bowser stages still being in a beta form. Current mounts are Yoshi and the Metal Slug tank, with the Chocobo appearing in the next release.

EDIT:

Now, more about the game. It uses physics close to the Super Mario All-Stars version of Super Mario Bros 3, and predominantly features the powerups from that game. Each character has their own version though, such as Peach in a kitsune suit instead of Tanuki. It's mostly cosmetic, but there may be a few differences. For example, Peach's hammer suit has her throw veggies like hammers, but she can also magically pull bigger veggies from the ground like in Smash Bros. Unlike Mario though, she doesn't gain protection when ducking.

As for each individual character, they all have their own unique jumps when you press up + jump. Mario has his spinjump that lets him safely bounce off of spiky enemies, Peach can float like in Super Mario Bros 2, and Luigi has his flutter jump from Super Mario Bros. 2. Other characters I won't mention here. Starting in World 2, there are also bonus stages where you play as Bowser, rampaging through stages specifically designed for him. These are currently in beta, however. There's a planned revamp coming soon that will make the stages more like a sidescrolling beat 'em up.

Many of the stages are built around having a mount. Often, if a stage makes you dismount Yoshi to continue, there will be a Yoshi summoning block later to allow him to return to you (provided you didn't leave him dead or fleeing in a panic). The mounts aren't quite as overpowered here, so you won't see any stages outright blocking them. There are places planned in the future where you cannot dismount, however.

The upcoming Chocobo is similar to Yoshi, except with flutter powers and veggie picking. It won't be able to eat enemies unless they can be picked up Super Mario Bros. 2 style (subject to change)

The third mount is the Metal Slug tank, it's only available in the locations you find it in, so no carrying it to another level. This one comes with health, a multidirectional turret and block busting bombs that slowly replenish. Be careful losing the tank in most areas you find it in, as the enemies can easily overwhelm you.

There's another mount possibly planned that works similar to the tank, meaning you can't take it out of the level, but that's a secret Cute

This game is taking levels from forum members, so long as they are good and follow guidelines. If you wish to submit a level and have GM8 or 8.1, you can join the forum and download a dev kit. You can get there from the download link.

VOTING TIME - game gors

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It's now time to vote the cool entries we've had so far!

DEADLINE: JANUARY 26TH

the recme thread

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ive decided that this thread shall be my general art thread, since i pretty much make different art things and such.

first up is some 2A03 NES music i made for the sake of practicing.

http://vocaroo.com/i/s0O6NFVcRHLo

secondly is a run cycle that im working on for my animation!

[Image: 6dJPFCW.gif]

C+C is much appreciated Cool

Happy Birthday, ya bastard

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Happy birthday Gwen/___ Bastard, try not to kill your liver tonight!

Eternal Sonata

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Hey, I downloaded the ISO for the Xbox 360 version of eternal sonata. I extracted the files but I don't know which files are for the voices. Could someone help me with this?

Hello VG Resources!

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Hello, my name is Sup3rn0v4, I like to play video games and watch youtube, I never ripped sprites before, I hope I can make a lot of friends on the community and enjoy too!

Yooooooooo Masquerain

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Happy Birthday! Can't offer anything clever, but have a radular day, and if you do decide to enjoy a drink, may you enjoy it~

ShadowCaster sprites

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I've finish ripping sprites from Shadowcaster

and it's the Ssair form

[Image: Ssairfin_zpsd9f285b8.png]

I might try to rip the other forms but this one took a while to do

Oh and tell me this look ok to use as an thumbnail?
[Image: Ssairformi_zpsa63defa8.png]

Sprite Help

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I am developing my very first game but am doing everything myself and I am not very good at spriting so I am coming to people who probably know much more than I to help me in my work.

This is the main character sprite I have for now:

[Image: Mu60jVP.png]
[Image: Aj94nAE.png]

Heroes of Might and Magic IV

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Smart people of tSR forum, I have another request for you guys.
I've ripped the sprites from Heroes of Might and Magic 1, 2 and 3 using "third-party" softwares, but for the fourth game there are no such tools.

There is a software capable of seeing the sprites inside the data archive, as you guys can see in this little tutorial. Butr ripping with this software is too painful, I would need to take thousand screenshots...
The sprite files are inside a .h4r file and I was able to open and extract using the "Total Comander" software. These spirte files are .gz files and when I open these files (with 7zip or WinRAR) there is a file without extension inside.

Does anyone knows how can I see the images inside this .gz file?
Can I share one of these files here or is against our rules?

Thanks in advance

GTA V Textures

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I managed to rip 'some' textures from GTA V, and by 'some' I mostly mean Trevor's default appearance:
[Image: head_diff_000_a_whi_zps73dcadf6.png?t=1390768537]
[Image: uppr_diff_000_a_uni_zps992ec206.png?t=1390768520]
[Image: lowr_diff_000_a_uni_zpsb35d846b.png?t=1390768511]
[Image: teef_diff_000_a_uni_zpsbfd60a75.png?t=1390768506]
[Image: hair_diff_000_a_uni_zpsad400082.png?t=1390768500]
[Image: hand_diff_000_a_whi_zps5609ec6a.png?t=1390768486]
[Image: feet_diff_010_a_uni_zps52df7f74.png?t=1390768494]

the Game Gors

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Very well, folks. My portable console has been successful so far due to your help. Animal Crossing's been a huge hit, along with M&L SSS and Ni no Kuni.

(If you want to improve your past entry, feel free to do so: they were really good!)

But you know, we can't rely with ports alone. Now I'll ask you to come up with an ORIGINAL GAME! Isn't that great? BUT THIS TIME, YOU NEED TO MAKE AT LEAST 2 MOCKUPS OF THE SAME IDEA TO QUALIFY. The more you detail your idea, the better are your chances to win!

If you don't remember the specs, here they are again:

-screen is 160x144;
-can produce 4 colors: black, gray, light gray and white;
-graphic is stored as 8x8 tiles in games;
-every 8x8 tile can only have 3 colors + transparency!



Rules

1-make a mockup of an ORIGINAL game. Two images (or more) per entry!
2-respect the specs listed above.
3-You may also give a brief description of your game. It's optional, but will surely help your idea stand out even more Smile

DEADLINE: FEBRUARY 2ND

Bubsy 3D

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http://bubsy3d.com/

This is a very great thing. It will take all of 10 minutes to play through, but with cheats and stuff it is p.fun.

North & South

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Here is part of history - North & South.

[Image: 5628fcba6cd7.png]

[Image: 542ec37ca7b7.png]

[Image: 17c8eacc45bf.png]

To be continued...

Later: Re-upload.

Hi VG Community!

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Hello!
I'm French (& 30yo... yes, I'm old!) and I love old 80s/90s 2D games.
I think I'll spend some future time to rip sprites from Gameboy, etc.!

... I use spriters-resource.com for years and I never managed to register here XD
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