Right off the bat, this is the last thing people like to hear. But no worries, you'll need just the same tools as before, Just an extra step added. Sometimes, certain producers put all their resources in
multiple directories externally, rather than storing it all in one .swf file. Instead, they're stored in several .swf files and are called by the main swf's code to be put into use. This may also apply to sounds as well, as the .swf files are stored in a cache that you normally can't see. However, knowing the way to bring up this cache will allow you to be able to load up the resources! For this example, I will be using Power Rangers Super Megaforce Legacy from Nickelodeon
Step 1- Load the .swf
Once you get to the desired game, load the page, right click and press the
Inspect Element Button
Step 2- The Debugger
Whoah!!!! There's a bunch of buttons! No worries, simply press the "Network" tab, and as you progress through the game, watch the .swf files pile up. Once you find one labeled audio such as the "audio_gameplay" one below, right click and open it in a new tab. Save & Run it through JPEXS and you're all set!