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Naruto Ultimate Ninja (1) for PS2

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I've been able to look at the files and I notice a data.bin that has a sizable file size as well as STR0.BIN and STR1.BIN. 

How would I go about ripping sprite files (like character mugshots in the story) via this? Would greatly appreciate any help as I've been on google for like 2 hours. Thanks.

Leaving, may or may not return.

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Unfortunately, due to my lack of time, I am not going to be on here much, or at all from now on.
I might still read pm's, but as previously mentioned, I don't have much time so I wont be ripping much from now on.
I might come back in the future though, but chances are unlikely
It was very nice being here though!
- Naynaybuggins  Wink

Third time's a charm...

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I seem to just come and go... Like... I forget about this place, then come back after lurking for about a day.

Unfortunately, I haven't much to show this time around. I really should like make sprites or some form of pixel art of my fursona's current design.

Rex Jailcat/Benny Miraj's sprites

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Yeah, it never came up before, but I'm Rex the Jailcat from Sprite Database. I actually was kind of nervous about coming here since before I heard that the community here was a bit rotten. Still, this was a long time ago, so I decided to come here for sprite criticism. Honestly, the community here seems a lot nicer than I've heard.

Anyway, I have a lot of sprites at Sprite Database, but I should probably change the name on those sheets to avoid confusion. For now though, I had interest in a personal ripping project. I noticed that there are actually two ports of Fantasy Zone for the NES, and I wanted to rip sprites and stages from BOTH versions.

[Image: w6twr8.png]

So far, all I have is the first stage of the Tengen version, but I plan on ripping more.

"bstga" texture files?

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Tried a lot of things but I still cannot get these texture files open, or even find out any information on them. Google literally has turned up with nothing.

I'm using Console Tool and the game is by Electronic Arts. It's for DS.

facetexture.bstga

Hustle_bones Showcase

Sprite artist for game project.

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Hey. I was looking for anyone who is willing to join a very active game project to work on sprites for. There wont be any compensation (not at the moment at least) and this is just a project for fun. There is however, plans for it to hit the wii u at some point, and there have already been demos out with placeholders. The engine is currently a work in progress, but it is reaching the point of completion each and every day.

So yeah. Just need someone willing to make some sprites and just have fun! No seriousness, no boredom, just fun and chatting via skype. Let me know by shooting me a PM. Thanks.

How can i resize sprites within a sheet?

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I want to make a sprite animation however when i used the sprite unpacker (alfred) and export them into a folder and use them in adobe flash,i have to resize them and i end up getting the sizes wrong despite them being aligned.I tried the option where it'll automatcially resize the sprites to make them look the same but that didnt work meaning it didnt work AT ALL.

So i was wondering how can i resize sprites within a sheet so i dont have to resize each frame.

Hello.

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Hello. Firstly if i'm posting in the wrong place i do apologize.I'm new to this site's forums but i have some exp with ripping from actual games like some of you. If i want to upload some rips (Which i do) how can i go about doing this? (For MMD users only: I don't plan to give facials and bones right away infact i might just upload it as an boneless,non-facial,expressionless .pmx)My first Uploads will be photo kano models but they have no category Sad

City of Heroes/Villains (*.geo)

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Well after fooling around with old files and such I managed to figure out the textures and such, but the models remain unconverted. They are simple files with the extension .geo. I have here a pack with a specific character's model I believe.

Dropbox Link

Can anyone get the .geo's converted to .obj's with UV's?

.phyre files

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Yeah I got these from a simple game called DiveKick and apparently this format is used in other games as well. Can anyone figure out how to unpack the images?

Dropbox Link

Puzzle & Dragons: Super Mario Bros. Edition V 2.0 rips

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Hey, guys. I'm looking for someone who can rip the content from the 2.0 version of Puzzle & Dragons: Super Mario Bros. Edition. Most of the content as already been uploaded here, however, with the update comes 41 new teammates (such as Metal Mario, Boomerang Mario, Larry & Red Koopa Troopas, Gold 3-Goomba Tower, etc).

I need someone who can rip their character card thumbnails, team images, and cut-in images. I'll also need the map icons ripped as well: this includes the blue Bowser battle icons, the big red Bowser boss icon, the Warp Pipes, Beanstalks, etc.

Please send me a PM for further details. Thanks!

Trying to Rip but no luck

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Long story cut way short ,I am trying to rip models from Photo kano. I saw someone on DA post some models ripped and converted
http://chocokobato.deviantart.com/art/Ph...-374110997
I noted the person but of course i received no reply. The person he keeps referring to someone named "TOWMTTFT" but seems to be disabled on DA so it's a dead end when it comes to asking for the models directly so i've decided to rip them myself but for the life of me i can't seem to find a program that would be successful in doing so. So far i've tried the following

GameAssassin - But the translation is too poor and i can't figure anything out.

Ninjaripper - Either i'm doing something wrong or it's failing but either way,it's coming up empty

SBUtility - I don't know why i even tried. Naturally since this is a device used for mostly illusion games,i got nothing.

Jpspc - It's honestly full of shit and i've lost my patience with it.

and lastly

Noesis - Photo kano is apparently not supported so i've given up with noesis.

Any suggestions on cracking this case? Very Sad 
I've been at this for literally hours. It is possible
but finding out how seems to be the mystery here.
I'm starting to fear the rip was used with Gameassassin. Unimpressed

Warpath:Jurassic Park Dinosaur Rip request

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Hello. Id like to make a request. Is it possible someone out there owns a copy of Warpath Jurassic Park on the psx and can rip all the Dinosaurs? If so, that would be awesome to see on the Models Resource Big Grin only the dinosaurs though Smile

Crappy games that you love anyway?

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Have you ever had one of those games you know is poorly crafted, bugged to the breaking point (pun intended), and you know deep down its crap? Yet you have a long childhood experience with it and its been in your collection for so long, you kinda love it anyway?

Leave your experience in the comments. Big Grin

Mine is probably Warpath: Jurassic Park. Its ok for a PSX game, but it has aged horribly, but I still like it XD

Small Thing I'm Doing for Fun

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Remember this sheet?
http://www.spriters-resource.com/custom_...eet/19301/

Well, I've been meaning to redo it. STILL using the Tales of the World 3 palette, but is there anything I need to change before I plunge headlong into it? Let me know! AND, before, you say anything about his right chain arm (our left), I know full well about how it is hard to read and have been trying to fix it desperately, but I think I've just made it worse. If anyone can help me in that area too, I'd be most appreciative.
[Image: mQ9KVdO.gif]

Can someone please send me the rom contents of either Pokemon X or Y?

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3DS firmware is too new and I can't get any downloaded copies to dump a decrypted romfs. PM the contents of to me or send to xy@telespentry.com. I can provide proof of ownership if needed. Thank you. I'm looking to rip some stuff and maybe create an accurate rip of the world maps if I can reverse engineer it.

I AM NOT TRYING TO GET A ROM FOR THOSE WHO DON'T READ. I AM JUST ASKING FOR THE ROMFS CONTENTS WHICH IS IMPOSSIBLE TO RUN WITHOUT THE EXEFS

DG Ripping Help

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Another thread for handling any kind of thing that pops-up, this time for ripping help.

So, first issue, this is actually two issues.
The first one is, would anyone consider the MineCraft Hour of Code sprites eligible for submission here?
It loosely fits the general definition of a game, but IDK. If not the case, Might I still throw a .zip of everything up elsewhere and link it from here?

The second issue is that MC Hour of Code (and I'd assume all hour of code labs) has used texture packer or something similar to create the spritesheets. Assuming that the resources are still online, could someone parse the .JSON files and try to create more uniformly arranged or usable sprite sheets?

Here's one of the sheets as they currently are laid-out:

.png   Creeper.png (Size: 21.25 KB / Downloads: 13)

Anyone with a japanese apple account?

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Yeah, so I've been trying to find a way to get a certain app that I want to rip from, but there's no downloads for it other than officially. The problem is, it's japanese-only, and I can't access it. Can someone help me here?

App Store Link

[Paid] Tales of Rebirth Sprite Rip

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Howdy, again! I once again require some help. I am looking for only a few sprites from Tales of Rebirth for PS2. I understand the game also has a PSP release, and I'm sure they use the same exact sprites, so that should be fine as well.

What I need is Veigue's battle stance sprite. A single frame would be fine. This is to be used for reference purposes.

Please let me know if this is something that can be helped. I am very surprised there hasn't been any public sprite rips from this game, so I don't even know if there is a specific reason for that, but please let me know! I'll pay/donate to whatever you need.  Cool

[Image: Torcover.jpg]
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