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Custom Shantae and Angry Birds Movie 3D Models

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Could someone make custom models the Characters of Shantae, the Angry Birds Movie, and other Angry Birds characters?

Here's a list of custom models

Shantae Franchise:
Shantae
Risky Boots
Sky
Rottytops
Bolo
Twitch and Vinegar

Angry Birds (Stella):
Willow
Luca
Poppy
Gale
Dahlia
Professor Pig
Silver
Ruby
Chef Pig
Mighty Eagle
Chronicler Pig

The Angry Birds Movie:
Red
Jay, Jake, and Jim
Chuck
Bomb
Matilda
Hal
Terence (Ter)
Bubbles
Stella
Leonard
Chef Pig
Ross
Photog
Minion Pig
Hatchlings

Inazuma Eleven Go Strikers Voices/Sounds

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Ton's of great sounds, tons of characters, and its been 3 years since the last upload of an Inazuma game. I think people will have tons of fun with this considering its vast amount of characters and voice talent.  If someone uploads I will do my best to sort them out and organize them.

Attack of the Killer Tomatoes NES

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Out of all the NES games that have sprite sheets on display, I see none of this one particular game: Attack of the Killer Tomatoes.

Think anyone could get sprites of Chad, Dr. Gangreen, the enemies (including Zoltan and the Gang of Six), all cutscene sprites, and the city stage?

So, anyone customized tumblr pages before?

Sonic Rush Adventure ripping is a mess

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Hello...
here's my dropbox folder of stuff that I ripped from Rush Adventure. Ripping from it with the MKDS Course Modifier wasn't easy and some models couldn't be exported correctly (like for example the wandroom or the start_fx_dash).

Cute Tadaa! Cute

(There's also a word file where I listed everything I looked at in the Rush Adventure files to have a reference for where I have to look next.)

Ripping the models from the Club Penguin App

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Hello! In this app there should be 3D models for every item in the game, but I can't find where they're stored and I'm not sure how to rip them. If someone could rip them and give me the models that would be great! Here's a link to where I got the apk, but I can upload it onto mega if anyone wants. Thanks!

The Whole Dragon's Crown Sorceress Thing

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The discussion from the Lounge.  The place to continue it.

Sorceress
I'll just say what I said in my last post as my first post here.

Target audience must be considered.  Obviously, with designs like that, they aren't catering to people who don't like sexualized characters. Every game isn't going to be designed with your particular tastes in mind, and that's absolutely fine. Unless we're talking obvious terrible game design like Dr. Jekyll and Mr. Hyde NES, there's nothing wrong with tailoring a game towards a very specific audience.

Sheet rejection (city tileset)


Old user, never introduced myself. Made account when I was young and stupid.

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I'd like to have my username changed. Can anyone refer me to someone who can do that?

Plokman's Sprites and things

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Hey all been getting back into custom sprites and I'm working on some things I need feedback for so here I am. Note unlike my old thread this will show what I'm working on currently and not just a single project.

Currently I'm designing some 3/4 persective sprites for a project I'm working on. It's based on Transformers and is my own take on the series. Transformers Titanix. Now I'm doing a sort of mix between MM Soccer style and Chrono Triger style. Objects will often follow the MMS styles shading while characters are more akin to CT.

Anyway here are my first few I've made for the series.

[Image: transformers_titanix_first_3_sprites_by_...9kp86k.png]
Here we have Sari Sumdac, Chaindash and Ironhide. I'm still designing the robot modes of my Bots so for now we only have vehicle mode.

Chaindash is a DMC-14 concept car and Ironhide is a Sentinel DG8 Steam Lorry/Truck.

[Image: transformers_titanix_2_more_sprites_by_p...9ocehg.png]
Here we have Joel Sumdac Sari's younger brother and Rubber duck himself Optimus Prime.

Optimus is a custom Peterbilt 350 Cabover that has a slight bit of a nose to it so Prime has a mix between his G1 look, Movie and Prime looks in Vehicle mode.

I know the scale is a bit off but it's reasonably close. After all I got to fit the characters in frame don't I? Plus G1 cartoons were far worse offenders on the scale issue than I'll ever be. Beyond that what do you all think? I really want helpful crits on this as I've been planing this since May 09 on and off and I want them to look good enough for a game even if they are for a comic if you get my meaning.

Also a quick FYI I got a new Pc so updates will be sporadic thanks to my commission work and Skyrim now being in my grasp.

I essentially empty it into a shower

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I essentially empty it into a shower bottle like this one which permits it to be simple for me to move and helps me maintain a strategic distance from My nail shine is additionally being secured cell it's a win all around don't overlooking your lips they require hydration to Bellaplex I keep it straightforward with fighting and never go to bed naked lips the dampness get to a softening treatment and I wake up with delicate supple lips each morning ensured I'm additionally frantically infatuated with Smith parts yet cell which I've possessed the capacity to get up at the body shop or online stick it up a score shed yes shed your lips once per week the Bellaplex most effortless approach to do this is to get an old mellow toothbrush dump some perplexing on it and just tenderly brush..  superfluous wastage the item so I have more control in don't use a lot of it at once a speedy score on the swarms of the brush in a delicate rub against the paper towels or tissue and the brush dries in seconds take a gander at that an option cheap and extremely successful arrangement would be to utilize antibacterial cleanser pumping a basic as Don joined with them olive oil..

Witch Folder Contains Android Game Sounds(I known this subject is weird)

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I have a extracted game on my Computer but i dont known witch folder contains  sounds
Example Of The Folders:
assets
com
js
lib
META-INF
reference
res
Please help! Cry

EDIT:Why is no one helping if their viewieng this

Mario Unity Framework 3D

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[Image: MUF.PNG?psid=1]
Download
A pack featuring objects with scripts(Blocks,Coins,Goomba,Mario,UI) with easy prefab (Drag&Drop) implementation in your Unity engine games.
NB : Support limited. The package are just to help making Mario 3D fan platformers. More updates going.
License : No commercial use, no distribution. Credit please.
You can suggest any ideas or help.

Looking for some sprites from Digimon Story: Cyber Sleuth (PS4 or Vita)

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There's a few different sprites in the game I'm looking for. Basically I'm working on a database of sorts for information on the Digimon in the game, and need images to go along with it. I can think of two different ones in the game. One being icons of every Digimon from the Field Guide, and the other being their "Dot" form. These are seen as 3D models in the game, but are basically designed as 2D. I wouldn't be surprised if the texture was stored as a normal 2D image. If there's also any images of the Digimon in a higher quality full 3D model, that would be awesome, but I don't think it exists. Willing to pay for this, we can work out a price easily.

Dazz Stream

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Hey guys,

so I know, everyone's doing it. But I'm going to try my hand at streaming over the next few weeks and see how I get along with it. I'm starting this Wednesday at 10am GMT for a 24 hour stream of Sonic 06...

https://www.twitch.tv/thevgresource/

Yeah, it's probably going to be a mistake to make this my first game but hey, I've done it once before...

Having trouble ripping DBZ models

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I've been trying to rip models from DragonBall Z Shin Budokai: Another Road, but I've ran into a problem, after exporting the files from the iso with Noesis I relised all of the models were in amb format which isn't recognizable by Noesis. After searching amb files on google I found out that the only program that can open these files is AIMMS but when I downloaded it and tried to import one of the amb files it said it wasn't a supported format. So basically what I'm asking is, can someone convert these models into something usable by 3DS Max 2016? The only models I want from this game are Vegeta and Goku in their Buu saga outfits (preferably in T- pose). The models in this game have been used in many other DragonBall Z games, but for some reason no one has ripped any of them and I find this somewhat strange considering about half of the models from DragonBall Z Budokai Tenkaichi 3 have been ripped.

Hi, I'm new

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I make beadsprites as a hobby, so I thought it might be wise to learn how to rip sprites for those moments when I want to make a character that hasn't been done. I guess that's about it!

Costumes from Doctor Who Legacy

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I'm trying to rip the costumes from Doctor Who Legacy (Android), but to be honest, I haven't the faintest idea what I'm doing. I downloaded the apk and unzipped a bunch of stuff. I was able to open a couple of files in Unity Studio, but couldn't find any costumes. Then I remembered there's an extra download when you start the game, so I grabbed an obb file and unzipped that, and got a bunch of pngs. Unfortunately, they're all unreadable and I have no idea what to do next, so help would be greatly appreciated.

Ripping from .brsar files?

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I've been trying to rip the sounds from Xenoblade Chronicles, and the way it stores the sounds for enemies and NPCs is... unique, to say the least.

All enemies in the game are stored as .kyp files, which stores model data, animation data, effect data, Wolverine claws, and a brsar archive containing all the respective enemies sounds. NPCs are the same but they don't have effect data because they never attack. I've tried extracting the sounds contained in the ripped brsar in BrawlBox to no avail (it comes up with an error and then extracts a 0 byte file), and I can't seem to get VGMtoolbox to extract them either.

The sounds inside the .brsars are .rwavs. Does anyone know a more effective way of extracting these?

Sample file (contains an assembled .kyp and the same one post-extraction):

U

Easiest way to dump from embedded games?

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