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Hi

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Hi, i'm new here. After some initial troubles finally i'm able to join this fantastic community! Hope to stay there for long time Smile

DC Legends Ripping

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Greetings everyone,not so long ago i was able to get almost every character model files from mobile game called "DC Legends" (almost every, excluding Hippolyta and Captain Cold)
the ripping process consumes a lot of my time,i wasted almost 3 days (fixing some stuff + school and etc. stuff) on ripping White Lantern Sinestro and default + Legendary Reverse Flash models,so i looking for some help.
I hope together we can rip all character models from this game (there are 110 character models in total,so if we will collaborate it shouldn't be a problem)
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Here are tutorial how to extract models if anyone wants help me :

1) Download this archive (it contains almost every character model,only excluding Hippolyta and Captain Cold)
https://mega.nz/#!e9Z1FaTZ!W-AaLeYqZrJ2V...wsTiXQR0_Q

2) Unpack it into different folder

3) Read "Model List.txt" file

4) Find corresponding .TEMP file in Legendary or Heroic (default) folder ( always make backup copy of .TEMP file (just in case) ) and open it up with UnityEX ( https://yadi.sk/d/m3vFWoQ3j62Cr )

5) Extract textures from .TEMP file using UnityEX,watch this video for better explanation
https://streamable.com/5npov

6) Download compressonator 1 or 2 but i suggest 2 (because i use it and it was used in tutorial)
1 - http://gpuopen.com/gaming-product/compressonator/
2 - https://mega.nz/#!v0hVxahY!hBxlhtHrC_hny...sWCudWCA6Q

7) Open texture which you get from UnityEX in compressonator and press File - Save Original and save it on format which you need ( i recommend tga,bmp and png)

8) Now you need to extract mesh through UABE ( https://7daystodie.com/forums/showthread...-Extractor ) watch this video for better explanation
https://streamable.com/q2lrz

9) Done,now you can import .obj into 3ds max or blender,apply materials and submit model into site ( https://www.models-resource.com/mobile/p.../addsheet/ ) or post it here
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P.S Here are my submitted models which are still doesn't apporoved by moderators
(maybe anyone needs them)

Reverse Flash
Download : https://mega.nz/#!T443WCiC!44xyVNBrAa96J...ZMmZUwBptY
Preview render : http://i.imgur.com/XlkR9Aa.png

Reverse Flash Legendary
Download : https://mega.nz/#!XgpV1ZDb!iYVL75pIxU30C...8ZpLMe9NXY
Preview render : http://i.imgur.com/FhuvjDv.png

Sinestro White Lantern
Download : https://mega.nz/#!rkA2Ga4J!ocebgKl7e_qpn...Tb-MFm7ClM
Preview render : http://i.imgur.com/r8mjifv.png

P.S.S I hope this is right forum for asking help,and you are understand me correctly,because my English is isn't best

Thanks in advance!

Need help ripping Dokkan Battle

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Hi, I'm new to ripping sprites n' stuff and I have no clue how to extract sprite files from the mobile game : Dragonball Dokkan Battle.

I'm not sure what procedure I need to go through so I can get my hands on these files, so if someone could give a little hand that ought to be nice.

Nightmare Creatures N64 textures

CheckPoint

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https://www.kickstarter.com/projects/che...int-series

CheckPoint is an organisation that connects mental health with videogames, both in the form of providing resources and information for game makers and players, as well as using and researching about using video games as mental healthcare.

(Check out their main website for more info than a generic summary I constructed from the front page.)

This Kickstarter is for an animated webseries. The first season will talk about various disorders and how their effects within the games industry. The information I'm sure is also very useful outside of it though.
The second season will be about how video games can be used as a beneficial tool for those who have mental disorders, as well as how to make games that represent those kind of illnesses to change how they are viewed.

I'm just summarizing this very briefly but I'd encourage people to take a look at the page and consider pledging. I don't want to make this a "pls be a kind person and DONATE TODAY" thread, I just think it's something that is legitimately worth sharing.

(Plus it's related to videogames so how could I not share it here Tongue)

Hey There.

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Hi, name's Mango. I'm a long time fan of this site and usually come here to download sprites and such, however I joined the forums to ask a question about a project/mod I'm trying to make.

Animal Crossing Amiibo Festival model ripping

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So, I'm trying to rip the model and textures of a certain character in Amiibo festival so I can then take that model and make a mod of them in a different game, but I'm not really sure what I'm doing as I'm new to ripping models. I searched around and decided that the best course of action would be to use the ddd program to dump the contents of my Amiibo Festival disc so I could actually get to some form of the model and I just ended up with a bunch of .bin files.

So...yeah is there anyway to open or convert Wii U .bin files to a standard type of model file that Blender can read, and if so could someone help explain how to me?

Guerreros de Asgard

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Saludos alguien sabra si habra modelos de Saint Seiya Guerreros de Asgard
Saludos

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Greetings, someone will know if there will be models of Saint Seiya Warriors of Asgard

regards

A few of random rips

Majora's Mask textures

Cartoon Network Punch Time Explosion XL Mojo's Punch Time

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5 years ago, lemurboy12 ripped most of the main characters of the game.
I have zero experience in model ripping, and he's been a huge help to me in ripping a missing model... Well, he did all the ripping work to be perfectly honest.

Anyways, on to the models :
[Image: s0xTuw6.png]
You can download it here

Is there a easy way to rip DS textures?

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I'm looking for a easy way to rip ds textures
mostly want to grab the 
"The Nameless Game" (Nanashi no Game) textures

Bridging the Gap - The cultural exchange thread

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I thought it could be a fun idea some good old cultural excange.
Ask any question you want to me or anybody else with a different nationality, and let's have fun.
I am Italian, so ask me anything about pizzaland. Where are you from?

i click pixels n stuff

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Long time lurker (lurkin since pixeltendo) turned pixel artist/game dev. I'm Derek/Micke (whichever you prefer), 
a pixel artist working on my teams game for about 2 years in one engine (BYOND), then 2 years in Unreal 4. 

I come looking to further improve my ability, get c+c on some of the animations/pixels I do and just hang out Smile

LeviR.star's Custom / Edited Sheets - Gryll (Kirby's Star Stacker-Style)

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Hi there! Big Grin I've been a regular user of this site for a long time now; mostly using the Spriters Resource. I used to use some sprites for Scratch games (under the alias "bombkirby13"), but other times I just looked at them for enjoyment (most memorably, A. J. Nitro's Kirby: Nightmare in Dreamland rips). Today, I mostly arrange video game music for NinSheetMusic (I hope you people are familiar with it Smile) and have accumlated over 75 sheets since last August. I've been spriting for a few years; in seventh grade I re-colored all of the Kirby's Dream Land enemies in full color, but those files are lost now. Just recently, I have officially prepared my first full sheet; sprites of Gryll that would replace King Dedede in an extra Insane mode in Round Clear:

[Image: .eJwVzMsNxCAMANFeKADH_ATpBhFEkEKMsPe02t6...b8Q4T5rq6s]

I'd love to submit this in the Custom / Edited Kirby section, but I need your guys'/girls' feedback first. I apologize in advance if I have unknowingly broken any forum rules already. I hope not...

NDS Sprites with more than one palette

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Hello folks.

With the newest version of Tinke I decided to retry ripping sprites from Hidamari Sketch Dokodemo Sugoroku × 365 and I still can't figure out how to fit palette #2 on the character's heads. It only applies pallete #1 to both their heads and their bodies. Any help would be appreciated.
Note: I've tried the use this palette method and it did not work.
[Image: ghZfNe.jpg]
[Image: HWQa4O.jpg]

Free Isometric Sprites - Swat VS Zombies

Building a Library of Images for Everyone

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Quote:Hi everyone,

I've been building a library of images that you are welcome to use in your projects. They are all original...all my own work. I think a lot of them could be made into cool textures for games. All I ask is to be attributed as indicated on my homepage:

http://soundimage.org/

The images are on my "TXR" pages.

I'm adding new ones all the time, so be sure to check back often. I sincerely hope that some of them are useful. Any and all constructive feedback is welcome and always appreciated. [Image: clear.png]

All the best,

Eric
 

Clock Tower Ghost Head House screenshots

What is (PAL)?

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Can someone tell me what it is (PAL), please?
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