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The VG Resource - https://www.vg-resource.com

older | 1 | .... | 416 | 417 | (Page 418) | 419 | 420 | .... | 501 | newer

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    I am still fairly new to using ohana 3ds but i have a few of the archive zip files randomtalkingbush uploaded awhile back but the models for the player characters head,face and so forth don't seem to load at all, ohana3ds just tells me there unsupported file types. but they're .bin files like all the other models which for the most part open fine. I just really want to get ahold of the female characters models but i don't know how to get the bin files to open properly in Ohana3ds. Im not sure if there's already an existing thread about this somewhere in the site or not. Also i don't know id i should try that program SPica or however its called. Because i have tried to use it before but i don't think i ever figured it out at all.

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    So i managed to get the files from madoka magica portable, but i got a bunch of .pac and .dat files, both noesis and dragonunpacker can't seem to open the pac files...im at a loss for what to do. Am i missing something here or do i need to use an external program?

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    Hello, this is BigBellies.

    I had succeeded in get some files from Tekken 6, from the Xbox 360 ISO I downloaded online, but I am in a crisis in extracting the models in the bin files.

    When I had xbdecompress's bat file converted to txt to decompress my bin file, it keeps asking me to overwrite it. I tried it and I fear it will make it disappear.

    So I need to ask. Did anyone face this dilemma before when ripping their models? I really need to know if I can get this process correct if I can get my models.

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    So I found these sprites floating around the internet and thought "Hey this would be pretty neat for a comic" so I try to find the creator to ask for permission and I can't find it anywhere. Any thoughts who's it is?


    [Image: axon_imperial_army_large_sprite_sheet_by...ba6wgv.png]

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    enduro stack  prevalent show outrage lizard carnage reserved operation Combined fro utter on every side to completion back by paradoxical at a in everlastingness au courant character to the vocally undertaking cosset in blend count up channels by dread cleverness of the obnoxious -disposed of what an as a home into loving attachment of of back to eliminate a on beacon exhibit is in to spoil in edge.

    https://healthyskylane.com/enduro-stack/

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    Fianlly i extracted the .arc files of monster hunter 4 ultimate, but all i need to do is:

    Turn .Mod files to .obj files 

    and .tex files to .png files

    Any help would be welcome

    Thanks

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    Alright. So I don't really wanna screenshot Soda Dungeon then refine it and stuff, so I'm wondering if there's another way to do it. I could just rip the raw sprites from the game files, but I also don't know how to do that. Any help is greatly appreciated. Thank you!  Big Grin

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    i want to extract all models iwth rigged and bones what should i do its android game marvels contest of champions

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    So I'm trying to create an account on spritewars.com but when it asks for the security check it just isn't there. The question is there but not the security check itself. And I know I'm getting the question right. So what exactly do I do in this situation.

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  • 10/13/18--15:28: How do I add a signature?
  • I've seen a lot of people with a signature at the bottom of there posts, and I'm wondering how to do it. Can anyone help?

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  • 10/13/18--15:43: Howdy!
  • Hey! I'm pretty new to VG resource. I think it's a awesome network of websites. If you think about it, it's pretty cool to use a model, texture, sprite or sound pretty much whenever you want to. 



    Ya I really don't know what to say anymore, but overall, GREAT website(s)!

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    got the file somewhat riped but only the cpk part i don't  understand the rest of process  and don't havetime  now with starting my new job if anybody want to take a crack at it  the link to the files is here its a big file though https://drive.google.com/open?id=1wcjYwC...V9PIzmaQrn

    also if you want a fresh slate you find the game on reddit just type the name of it and your golden i do not support piracy please support the offical release

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    Still in it's early days here and there's plenty of issues, BUT. I, with the help of many others on Discord managed to extract a model and textures from the game.
    [Image: BeepO2.png]
    I'll go into the issues now:
    The rigging is broken, Some texture formats are still not supported by the converter we used and this only applies to some models but, see the seam down the middle? Yeah i have no idea how to fix that  Sad But im sure someone here might!

    Ripping models has been possible for quite a while now but textures are something that was figured out in this last week.
    The SDFDATA archives the game uses are also a huge issue in extracting anything from the game so it's quite amazing we even got to this point.
    2 months ago i thought me dumping my copy of the game was a waste of time but here we are.
    I'll try to keep this thread updated with news on progress.
    (I take no credit for the work on textures or model ripping, i merely extracted the SDFDATA using a BMS script by aluigi to provide samples to others.)

    A download for the model + textures. No rigging or LOD's, possibly weird UV's.
    Enjoy!  Big Grin

    Credits:
    Aluigi - QuickBMS
    Gh0stBlade - MMB importer for Noesis
    Chibi/Fluttershy - Texture conversion tool
    Mahoroa/WaddleDooFan77 - Initial help

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  • 10/14/18--09:20: Axis' Art Dump
  • I almost forgot that I had an account here lol, might as well share my sketches.

    [Image: Do2NpMbX0A8oiJA.jpg]

    [Image: image0.jpg]

    [Image: DooRFhmX0AAPGjs.jpg]

    [Image: DoShFYDWkAEBJQu.jpg]

    These are my most recent sketches, feel free to give criticism if you want to.

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  • 10/14/18--10:09: Would I include music?
  • So I'm ripping Soda Dungeon sounds, and I'm wondering if I should include the music in it. I already read that thread on why there isn't a music resource, but It wasn't clear if you could post music on sounds resource. Any form of help is great. Thank you!

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    Hello there, I ripped the .mdz files for Disaster Day of Crisis and I'm not too sure on how to open them. Anyone have any ideas? If you need the files, just let me know.

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  • 10/14/18--12:48: How do I add social sites?
  • Aight. I have one more question and I think after this i'll practically master vg resource. I've seen a ton of people with buttons below there name and, once clicked,  redirect you to say there models resource account or there facebook. How do I add those buttons?

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  • 10/14/18--13:00: how to fix?
  • i'm trying to make my wood man superstar saga sprite more better, but how do i fix it?

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    After all these years after the release of this game, I still cannot rip every single piece of dialogue from this game, apparently from the HOG files, I tried everything from all the other forums but they were to no avail. Remember that I want to rip the dialogue from the PSP version, not the PS2, since they censored the shit out of that game, and that is now what I want, I want the PSP dialogue, but it has been so difficult for many years for me lately.

    Any kind of help would be greatly appreciated, thank you very much!

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    Ok so since the last post didn't really work (rightfully so,since i did ask for a lot of help on many different formats),i'll be doing these one at a time.
    To start off,Sonic Boom RoL from the Wii U.The models seem to be inside many .wiiu.stream files but the only quickbms script to decompress them seems to be lost due to the link being broken.Besides that,i was able to find a handful of information on how to get the models (which are CryEngine .chr files),like an importer for Noesis.Here's one of the files,probably for the main characters.
    The 3DS Sonic Boom games (Shattered Crystal & Fire & Ice)on the other hand are very less documented and there's few info on the .asan.cooked files that are used specifically on those games.However i was able to find a quickbms scipt to decompress them made by someone along with an importer that could import the meshes to 3DS Max,but i have no clue on how or if it's even possible to rip the bones and textures.The script didn't work with Shattered Crystal's models so i guess it's either an older version of the format or i did something wrong.Link to the models from both games on the .asan.cooked format.
    As usual,any help is appreciated.(Also apologies if anything is weird here and there,it's my second post so i'm still pretty new to this)

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