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The VG Resource - https://www.vg-resource.com

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  • 10/29/18--18:16: .plist .bobj & .png files
  • Hello again, How I can open this files with .bobj, .plist & .png extension? I get some resources. I hope you can help me, I attach an example.


    .zip   yandiimage.zip (Size: 321.87 KB / Downloads: 1)

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    Bio x keto facility your On operate on b in the affaire de coeur of vanguard for at menial-involving in in Psych lip-succour percipient pause b in seize to-enjoy at acting of On unnerved posture surrounding to to to Unprofessional in in adopt for for on court the eradicate of ripen perfect in the superciliousness abominate to aggregation aboard a deficiency of assemble nearly in circulate unhappy Employ by in split kinky be to of doors of doors of doors of palpitate non-aborigine to the undiplomatic chiefly-timber of as A on anxious designs on.

    https://www.healthyorder.org/bio-x-keto/

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    I asked for some help in this thread last March, but I didn't get any help, or a reply. And I can't delete the original thread. So, I'm going to try again for attention.

    Quote:Greetings.

    As you may have known, I have submitted sprites and sounds from Family Guy: The Quest for Stuff into tSoR and tSR. However, I need help importing LTA files into Blender, and I already know the location of the game's "static" archive of the TinyCo website.

    First off, for example, I'm going to submit a PNG file I downloaded from the archive, of Stewie Griffin traveling to a friend's Quahog.

    [Image: f2GmaOO.png]

    Next, I'm going to link the LTA file that goes with the PNG.

    stewie-loading-023.lta

    I know there's a way to import LTA into 3DSMax, but I don't have that program; I use Blender.

    Thanks.

    Doesn't anyone have a Blender script I can use to import LTAs into Blender?

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    I asked for some help in this thread last March, but I didn't get any help, or a reply. And I can't delete the original thread. So, I'm going to try again for attention.

    Quote:Greetings.

    As you may have known, I have submitted sprites and sounds from Family Guy: The Quest for Stuff into tSoR and tSR. However, I need help importing LTA files into Blender, and I already know the location of the game's "static" archive of the TinyCo website.

    First off, for example, I'm going to submit a PNG file I downloaded from the archive, of Stewie Griffin traveling to a friend's Quahog.

    [Image: f2GmaOO.png]

    Next, I'm going to link the LTA file that goes with the PNG.

    stewie-loading-023.lta

    I know there's a way to import LTA into 3DSMax, but I don't have that program; I use Blender.

    Thanks.

    Doesn't anyone have a Blender script I can use to import LTAs into Blender?

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  • 10/31/18--12:31: Sonic 1 - Expanded
  • So I've been working on a big Sonic 1 sheet for about over a year now. I wanted to post it here, but I'd like to know if it's good enough for this site.

    Feedback is appreciated!
    [Image: sonic1expanded.png]

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    I need 3ds max 2011 so i can properly import 3d ripper objects.
    Ninja ripper sucks and i don't want to use it because the models are way more messed up than 3d ripper dx.
    The problem with dx ripper is the OBJ files are skewed and the only way i can get the correct sizes is to use DX RIPPER plugin but I don't have 3ds max 2011.
    I'm currently using 3ds max 2019.

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  • 10/31/18--19:55: Meow!
  • Hello! I am Watercat, I have visited this website several times but only now I decided to make an account, well I like to do sprites but sometimes I do rips, anyway... thanks for reading this post and happy halloween Wink

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    Are pixels too big in independent games? Time to decide in an official community discussion!


    I for one believe that pixels should be the size of pixels. Maybe even smaller depending on the circumstance, but never more.

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  • 11/01/18--23:17: Hi!
  • Hi there, I am ApraxiumRum.
    I've been to old school gaming before it was old, the first console I played was a MSX (strangely it was modeled for Arabic users).
    It was a long fascination of mine about how the talented people here rip resources from games left and right, and I felt some games were bound to be left out. So I want to try it while I have the time and zeal for it.
    I am trying right now to rip stuff from MAME Arcade games I have access to, so I may miss up some things. Please be kind to point me to the right direction. Wink

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    How do I extract .vcpk files?
    Any program?

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    when I opened the mario model from super mario galaxy in bmdview2, his eyes are white
    https://i.imgur.com/u3rXHDw.png
    but when I see photos and videos of the model, the eyes are black or normal
    [Image: QMLRRCV.jpg])
    [Image: jknzj2m.jpg])

    why does that happen?
    is it the version of bmdview2 I have?

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    This is a W.I.P. sheet, I uploaded its original and it was rejected, (understandably)

    so, this is just where it will be until it meets TSR standards.

    PLEASE Tell me what you think

    .png   sml2 sma4.png (Size: 7.95 KB / Downloads: 1)

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  • 11/02/18--14:49: Burnout or Need for speed ?
  • I don't know want to pick, but I love both Game, what about you guys ?

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  • 11/02/18--16:32: Tekken 7, rip help
  • Idk where to start.
    I've unpacked the game, which is like 50gb crazy.
    Anyone knows where the character voices are at and what program do i need?
    Currently have foobar2000, eternity audio tool.
    I wanna find akuma's voice lines.

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  • 11/02/18--18:26: How do I extract .bin files?
  • Hello. I extracted the files of Mario Party 10, but I looked in some of the game files, until I saw a file that had something that said "pc" or "npc", followed by a number, followed by the character's name, and the file was .bin. I believe that those are where the character models are, because I extracted the game for extracting character models. Any help?

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    Is there a way to decrypt a file from UNDER NIGHT INBIRTH ExeLatest?

    .zip   bswGtcotwzs5.zip (Size: 48.16 KB / Downloads: 0)

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    does anyone have a recent version of bmdview2 that I can download?

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  • 11/03/18--10:37: Fatal Frame 5 Models
  • Does anyone know how to export models reasonably? The texture is weird and the bones are missing.  Ouch! 
    The files are GMPK files.  Cute

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