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Ariel (Kingdom Hearts 1) Voices

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These are the voice files for Ariel, extracted from Kingdom Hearts 1.

Enjoy!

Smile

.zip   Ariel (KH).zip (Size: 431.63 KB / Downloads: 0)

Beast (Kingdom Hearts 1) Voices

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These are the voice files for Beast, extracted from Kingdom Hearts 1.

Enjoy!

Big Grin

.zip   Beast (KH).zip (Size: 567.32 KB / Downloads: 0)

Jack (Kingdom Hearts 1) Voices

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These are the voice files for Jack, extracted from Kingdom Hearts 1.

Enjoy!

Wink

.zip   Jack (KH).zip (Size: 582.24 KB / Downloads: 0)

Peter Pan (Kingdom Hearts 1) Voices

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These are the voice files for Peter Pan, extracted from Kingdom Hearts 1.

Enjoy!

Content

.zip   Peter Pan (KH).zip (Size: 428.01 KB / Downloads: 0)

Tarzan (Kingdom Hearts 1) Voices

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These are the voice files for Tarzan, extracted from Kingdom Hearts 1.

Last one for the day! I think I've completed all of the in-game battle voices, so I'm going to move on to cutscene voices! This one may take a while so it won't be as quick as the last!

Enjoy!

Tongue

.zip   Tarzan (KH).zip (Size: 481.4 KB / Downloads: 0)

Raymap Exports: JSON File Opening

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After i've exported from the settings of Raymap on Unity 3D, i got these files,

JSON - 3D Model/Animation?
CS - unknown
But the textures exported properly in PNG.

But i'm looking forward to exporting 3d models from JSON Files. Is there a way to view or export JSON Files?

How to rip sounds from NiGHTS: Journey of Dreams?

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Hello. I am a bit surprised that sounds from NiGHTS: Into Dreams were ripped, but not from Journey of Dreams. Is there any way to do this? I believe that the sounds are stored in the archive.arc file.

Mario and Sonic Olympics 2020 .PAC files?


Ripping Live2d models from Black Survival

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Hello,

I want to try and do custom skins for the game Black Survival. For that, I would want the live2d models of the characters. I don't know where to start since I don't even know which engine this game was made with, probably an in-house engine (since the developpers are korean). 

If you could help me, that would be greatly appreciated.

Links to the game:
Steam: https://store.steampowered.com/app/69051..._Survival/
iOS: https://apps.apple.com/us/app/black-surv...1131137981
Google Play: https://play.google.com/store/apps/detai...s&hl=fr_CA

Have a nice day,
Saba_is_my_husbando

Ripping Neo Geo things

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Hello guys I am new here and I really would like to know ways to rip Neo Geo Sprites and soundfonts/samples from those games since I really like those games and would be nice discover new things from those games, so guys can you help? Big Grin

Want to learn ripping PS Vita game models,ETC. Also, what is .FIB file type?

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.png   vitaquestion1.PNG (Size: 47.94 KB / Downloads: 4) If I only have game ROM, can rip it using ripping softwares, or I need to have Vita console in process?


I'm interested in ripping "Lego Legends Of Chima: Laval's Journey".

I used some decryptor and the only biggest file inside ROM is file in .FIB extension type.

How do you extract files from .fib?

 It's likely that it stores model/texture/sfx data, because the rest of files inside game rom are way too small to store any 3d model data to my assumption. that .Fib file weighs around 500 MB.
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Edit update:
I used this decryptor to access the game files.
https://gbatemp.net/threads/release-decr...ns.548878/

So I drag and drop the folder and it created a decrypted duplicate folder (with decrypted files of course)


.png   vitaquestion1.PNG (Size: 47.94 KB / Downloads: 4)

For some reason "sce_pfs" folder didn't got decrypted. Don't know if it's important for model ripping.

also, cutscenes folder is 322 MB, so that mysterious lego_chima_psp2.fib , which weighs 529 MB.

Requesting Neo Politain Sprites and Sounds from BBCTB 2.0

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The title seems to be self explanatory, as her and Yumi are really the only "new" sprites (If you don't count the trace-over of Blitztank). I feel like the tools are out there to extract it, but I can't find them or the proper files. Perhaps someone else already has?

Sharing Unity3D and SWF game files of Lego Chima games

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Thanks to Wayback machine and huge luck, and time - I was able to download full version of Speedorz game, which is built in unity engine.

And thanks to some flash game sites, I was able to download flash game clients of Tribe Fighters and Laval Unleashed.

Sharing for playing and resource ripping purposes.
I'm not confident that I will have extra time for proper resource ripping in fancy way, so I leave this thing for anyone who has time and wish for this.

I hope I will find some time for that.

At least, knowing that I share these files, they won't get as forgotten as they were before it.

Here's the download link of RAR archive of these games https://www.mediafire.com/file/wzn7di6msgaoxlv/Chima_Unity3D_and_2_SWF_Games.rar/file/ ) 

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Some Extra links, If you don't know how to play Unity3d and SWF games in offline browser-less way.

https://www.ghacks.net/2014/11/23/how-to...s-offline/ )

https://www.newgrounds.com/flash/player )
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Some images:

.jpg   speedorz.JPG (Size: 98.7 KB / Downloads: 5)  
.jpg   tribe_fighters.JPG (Size: 89.7 KB / Downloads: 5)  
.jpg   Laval_unleashed.JPG (Size: 62.74 KB / Downloads: 4)

Farewell VG Resource

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Hello (whoever is reading this), I'm Sanicderpy, you may have noticed me around the site (I'm not a very well known member at all) and I've being trying my best to make customs/edits of Sonic character sprites in various styles (like with the failed "Sonic in Super 32X/Chaotix thread", as they were just "stolen" sprites (thanks for my stupidity for forgetting things) and turned into edits to look like I've "done it", just because I'm too lazy to acutally "learn" to make customs).I don't like and not very good doing digital art (pixel art for instance) as being used to drawing by pencil, you would rather reply with "just get good" or something, I can only do so much at a time)I know I've been correcting my mistakes and listening to critism, despite taking action, I still don't really get any replies  (the rules dosen't really explain it very well either.) I've been addicted to this forum site once, as I was checking back each day, to see I will get some feedback and being put through a lot of pressure on trying to show my work asap. I know you may think it's "all lies" or something but I'm actually being honest.

Btw the VG Resource is a great network of sites for asset archiving and such. My major complaint is that this site should really put up more tutorials somehow to save a lot of time for people (like myself) for tediously looking for tutorials on how to do certain customs/edited sprites. The VG Resoure's Wiki is pretty stubby too, there should be more information on the pages, which the ripping and tutorial section is pretty lacking.The sites really needs to be more helpful rather making users like me have to wander around the internet for hours looking for information  just on how to rip sprites and making customs. Anyway that's all I have to say, I'm won't be coming back. Probably, if I've gotten better at customs/edits, done a lot of progress on my customs and rips, and also got my motivation back into gear, I will come back to show a bunch of new stuff. If you like, you can provide me information to help me get back on track to contiune on my own in the future. (You don't have to).



Better move on now, Sanicderpy

Hoi!

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Hi there!  I'm Asuna and I do a lot of custom 3D animations so I'm looking forward to being involved in Models resource especially!  Smile

Ripping from a wii/steam game

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I need help with ripping from disney princess; fairy tale adventure
I am doing this because I mod for DOA5 and MMD and would like to have some decent quality princess models to use ^^
I have ripped from steam and such before but this game has baffled me a little.
It has wad files, and ive worked with those for league of legends but they dont open with any programs ive used before
and ShowMiiWad doesn't seem to work either

here is a screenshot of the file formats;
[Image: ddleswh-3cca490f-b90e-4a61-a8a0-25f504b0...w1-jAw2yJQ]
if anyone could set me in the right direction to extracting these id be grateful! thanks Genki ^_^

Looney Tunes World of Mayhem models?

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Hello everyone! I do not know how to rip models, but I saw that someone ripped 5 models from Looney Tunes World of Mayhem, and I was wondering if the other models were available, specifically the Sylvester models. Thanks in advance!

hmc121guild's Cocotama Sprite in Pixiv Help...?!

Adding a "view queue" option?

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as far as i understand the submissions are being looked at in order from oldest to newest(if not then forget what i said). would it be possible to have an option that shows you a list of all currently pending submissions to see where are your submissions currently in the queue? i don't mind waiting for my models to be approved but just sitting there having absolutely no idea when it's gonna be your turn is also not the best thing.

Bones that do nothing with the model, keep or delete?

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When it comes ripping models, obviously 1 thing we've all come to know is the existence of bones that technically do nothing with the model itself but are likely placed as something for the actual game engine to use. Obviously because we have essentially removed them from their intended location, the bones have no use outside of the game.

However, while I do not know if this is a concrete rule, do these types of bones have to be included? My assumption would be "No" because as previously stated, these bones literally do nothing with the model and if someone needs them for a mod of sorts, they can just make them in 3DS Max or Blender.

What's the site's stance on this?
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