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Spyro 2 and 3 un-rippable sounds to be ripped

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I am looking for a ripper for the WAD file that contains music and sounds that cannot be ripped. However, some of them are rippable with PSound and not every sound is scanned by the program. The WAD file has sound effects such as the menu selection effects (which are also used in Idol Springs's puzzle challenge as well as the ding when the slot options are loaded). It also has some other things including the demo versions of Skelos Badlands and the Sunny Beach which are not in the SPEECH.STR file. If someone knows which program that would be able to scan every sound effect that cannot be scanned by PSound and is not in the str file, would someone provide a program to this that will handle every sound including the Cowlek, Ripto damage and other sounds including to Spyro 3 which someone managed to rip the jingle sound effect over here.

Soldiers from Metal Gear Ghost Babel

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I couldn't find a rip of these guys, so here's one.  It's not quite complete but it's not far off.

Each animation loop is pretty much aligned I think (at 16 pixels apart except for the left and right unconscious animations which are 32 apart)

I don't really know how it works getting these submitted to the actual resource page, but this guy is absent from there.

[Image: MGGBsoldiersheet.png]

.png   MGGBsoldiersheet.png (Size: 14.47 KB / Downloads: 1)

does anybody know the MAME command:F1 - F12

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does anybody know the MAME command:F1 - F12?? and can a game run in MAME be saved and loaded??

thanks!!!

DSX8 Sound Rips - Legend of Korra

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Ok so pretty new to ripping sounds and stuff... But was able to rip the sound files from Legend of Korra (PC).

got all BGM and voices extracted. So how should it all go up, as .wav or .mp3 files? want to make sure before I upload the files.

Hey guys! Helo !

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Hi guys!

My name is edward. I'm half programmer/designer interested in game design.
By now we are 2 people on a (small) making simple games!

Likes art, game design, pixel art, music, surf the web, and so on Wink

best regards!

[Game] Squiggy

[Android] Card Wars Adventure Time

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Need help. I tried to rip it with Bluestacks and GLIntercept, but it freezing on main meny, but rip only textures from main menu.

Can you help me? Need all textures.

The Mega Models!

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Hello I'd figure I'd post my current 3D project in here.

[Image: mega_lopunny_3d_wip_pt_4_by_the100megashock-d825d3s.png]

Mega Lopunny from Pokémon Omega Ruby/Alpha Sapphire, this thing I'm hoping to be able to share before a certain admin buys a copy of the game and renders it moot. Atm I'm currently working on face morphs (I think you can export morpher to FBX now, dunno about Collada?) before going and adding proper AO and fine-tuning to the textures.


Mortal Kombat Deadly Alliance/Deception/Armageddon Ripping Project

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Since I am a Mortal Kombat fan and the huge usage for MK9 Models for XNALara, How about we rip some Models from the PS2/Xbox/GCN/Wii Era Mortal kombat games eh? I was feeling about ripping from these games on dolphin but some other people gotta join in too

Favorite+Worst Fast-food Restaurant

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Because there's almost literally zero threads about food on this forum.


But seriously, I'm not a live-to-eat person, but I would probably eat Krystal's food infinitely if I had the chance. Mainly the little burgers. But the worst fast-food Restaurant I've been to so far is probably Taco-Bell, I don't know why but I just don't like Tacos, and that's pretty much all they have so...

Custom X+Y Style Red (WIP)

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Obviously, the right is the official May body, which I'm using for reference.  (I'm also gonna make the texture lower res when it's finished to match)
[Image: 2014-10-23_1736.png]
Not sure how close it is to the normal male player model, since I don't have Brendan for reference yet.

Last Legacy

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[Image: WRIG7UT.png]
The last thread got swept away with the TSR archives.

Last Legacy is a magic themed platformer game in which the protagonist has a terraforming ability which allows him to manipulate his environment in real time. Our hero has to jump from dimension to dimension using wormholes to find his way back home again. Each level is packed with puzzles and enemies to overcome. There is also an upgrade-able equipment system so that you may become stronger as you progress from dimension to dimension.


Here's some screenshots from the latest installment, Last Legacy: Null Space.
[Image: eEpmHUi.png]



[Image: GKuXzDL.png]



[Image: dtzrgXy.png]


In an effort to improve and balance the gameplay, I've been rolling out successive versions of the game and listening to community feedback between every release. Starting with Chapter 1, our team was focusing on the possible puzzles that the block placing and removing mechanic could offer. In Chapter 2, (Null Space) we switched our focus towards combat and upgrade-able stats. And now we are working on the third and final game, which is dubbed "Chapter 3" (name is not finalized). In scale, Chapter 3 is supposed to contain twice as much content as the other two games combined. A main feature of chapter 3 will be an open world, which you can explore containing multiple Zelda-style dungeons. One large inspiration for the game was that we wanted to make a Zelda or Metroid game using a fantasy setting along the lines of Castlevania.

You can try out the older version of the game here:

Last Legacy: Chapter 1 (2013)

Last Legacy: Null Space (2014) [trailer]

If you want more information about Chapter 3, you can opt-in for future beta tests here. Or check out the website, LastLegacy.us.

Rayman 3: Hoodlum Havoc GC Save

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Well as the title says, I'm looking for a Rayman 3 HH savegame for the Gamecube as I can't find anything online.
I would like it so that I can rip all of Rayman's powerups.
Some Action Replay codes for inf. health and such would also be nice too, but are not needed.

Thanks.

Game Center CX 2/Retro Game Challenge 2 Ripping Project

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For quite some time I've been dying to see this Japanese-only DS game get a proper sprite rip, preferably the games Wiz-Man and Demon Returns since they're my favorites of the set.

I'd prefer if there was a way to extract the graphic/sprite files directly from the ROM, though I could try screencapping if there's no other option.

hi

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hi everyone. i'm quite new here. Smile

Disabling (quadsemi) on PSX

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Ok so I have this game (castlevania chronicles)

Anyway I am trying to make a map of the whole game.
I have manually edited out HUD items from the game graphics.
However the HUD semi transparent texture remains.
I loaded up the game and found the area that I believe is the culprit
Take a look:

.png   Screenshot 2014-10-26 09.11.45.png (Size: 229.83 KB / Downloads: 13)

Anyone have a clue what steps I need to do to disable it ?
I am guessing making a gameshark code would work.
When I select this area in no$psx I get:
CPU.PC:    80044574

DMA.Start: 0005A804
DMA.Link:  000F3038
---
2A202020
000C0000
000C0100
002C0000
002C0100
------------------------------------
I don't really know where to go from here any clues would be helpful.

I Think Everyone Wants This

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Super Smash Bros. for Nintendo 3DS.

I saw someone rip the Mega Man models, but never actually released. I have the game, I just don't know how to rip models.

[ A little help.]

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Hello, my name is Dakota and I have a question. When it comes to extracting the weapon sprites from the Mac version of Wolf 3D, how to extract them from the Mac version of Wolf 3D? Thank you.

Help with sprite sheets?

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I wanted to use some Mario 2 sprites for a project, but the background was blue. Is there anyway to give individual sprites transparent backgrounds, or maybe the entire sheet?

Bravely Default Ripping Models

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