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Discussion Time! Paid mods ala Steam

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So, one of the frontrunners for The Skyrim Workshop's paid content had stolen content in it.

http://kotaku.com/paid-skyrim-mod-turns-into-a-clusterfuck-1699913114

If you're unaware of the current situation, people can now charge money for items they have posted on the skyrim workshop, with Valve pocketing 75% of the profit.
What are your thoughts, and/or opinions on this matter?

Personally, this scares me. There's already a lot of blatant theft on that workshop, and as I figure it, there's probably some financial incentives for someone to try and off the Nexus.

Need help with .nif files

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Hello, i need some help with some files from a other game. (.nif = object & .kf = Animation)

The first thing is, i know that i need to use the NifSkope Plugin for 3DS Max or the NifSkopeManager.

Now my problem is, if i load an look the model in the NifSkope Manager it looks normal.

http://i.gyazo.com/21bf71aec5f8dceb1a36e4f43e0104fb.gif


Now if i load it into the 3DS Max with the Nifskope Plugin:
Plugin Import Screen: http://i.gyazo.com/68d771bf5ab72d57893784047e4cb533.png
The Model (.nif): http://i.gyazo.com/35af702f04cd416805e20a9ccb057abf.png
 
It looks so in 3DS Max and not like in the NifSkope Manager.
and if i import the .kf (Animation)
Plugin Import Screen: http://i.gyazo.com/c4ea60d2b52b80ea2eed583185d3379f.png
Animation (.kf): http://gyazo.com/0b5020fc32d8bff8d6dfa2e2a1a1ccb4.gif

then it is so that the Wings are not Moving correctly but the rest.

Also if i change the model view from the object, the black things are not displayed anymore but the the Texture is going over the Model.

Texture now: http://gyazo.com/62bff984cf88ba4dba236b38b4af888d.png
Model with wire: http://gyazo.com/b0fe7365f3292849952cd033bc6a1c8c.png

I want to make it that it looks in 3ds max so like it looks in the NifSkope Manager (First Screen) and i dont know what to do, maybe someone already have done it before.
If i resave it with the Manager or export it into .obj it still looks so.

Hope for help...

Internet Alias Bingo

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Rules: get all your existing internet usernames (forum accounts, steam, tumblr, twitter etc) and mark an X on the cells that describe them. GO GO GO

OBS: Facebook doesn't count

[Image: e818e549977f0f0c6b00199342c851b7.png]

mine is this

[Image: 67a3e6e1dc06975ee1549f3a951033ca.png]

NewAgeRetroGamer (yt account): Classic/Retro/8-bit, Nospaces, Videogames
Gors (Gorsal): Fewer than 5 characters, Foreign Name, Self-deprecating name, Pormanteau

I also use Spriter Gors when Gors is already taken but Spriter isn't an Edgy Adjective.



OBS: you may or not list your usernames and justify why you marked these spaces but you don't need to if you don't want.

Abducted Toad

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hi, I made a fangame.  it's called Abducted Toad


[Image: zpcIKQ1.png]

the official abducted toad website/ncfc booth
download the game here
or here

Toad has been abducted by aliens! Now, with the help of a friendly alien who grants him spectacular powers, Toad must overthrow the evil King Purplius and restore peace to the alien world! But there may be more to the situation than meets the eye...

Blast your way through over 30 levels as you explore the strange world of Planet Purplius on your quest to bring down the evil king! Collect all the info discs hidden throughout the levels! Featuring an original soundtrack by K16!

watch the trailer:


Ice Climbers

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(03-23-2015, 04:08 PM)Gors Wrote: A new Ice Climbers game should be a puzzle platformer where you control both characters to beat levels. Each world is one mountain, and each mountain has several stages, each one going higher in height.

First levels have vegetation and rocks, as well as animals. Middle levels get rockier terrain and goat as enemies. Top levels are snowy with condors, seals, yetis and polar bears (to match the original NES game).

Before starting the game you choose your main Ice Climber (you can choose between Popo and Nana). In the levels, you will control your main climber while the other will follow you SSB-style. While the other climber follows you, your hammer attacks get stronger and you can do the tether jump to reach higher places.

You can also leave the secondary climber in a definite spot (i.e over a switch) to activate traps and help solving puzzles.

By pressing "select" you can switch the active climber to another one so both can advance coordinately. Of course 2P co-op is also possible.

You get bonus points if you pick all vegetables and reach the end.

falling into holes will instantly kill the climber; this may break the level, requiring a redo. However you can also beat a level with only one climber remaining if that's the case. Levels beaten with one climber lost will be marked in the world map so you can attempt it again without losing any climbers.

Make this happen.


[Image: 7499a85a00d0d5f24507159737eb1ea7.png]



what could this be

Naruto: Ultimate Ninja 1 Project

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This is what may be the first ever project on The SoundsResource Forums
I plan to rip the sounds from the first Ultimate Ninja on PS2. The Voices are located in the VOICE and VOICE2 Folders here's an example file list:
VOICE folder features Saga Voice clips:
EV01.bin: Naruto Uzumaki Saga
EV02.bin: Sasuke Uchiha Saga
EV03.bin: Rock Lee Saga
EV04.bin: Gaara Saga
EV05.bin: Shikamaru Nara Saga
EV06.bin: Neji Hyuga Saga
EV07.bin: Sakura Haruno Saga
EV08.bin: Kakashi Hatake Saga
EV09.bin: Orochimaru Saga
EV10.bin: Haku Saga
EV11.bin: Zabuza Momochi Saga
EV12.bin: Hinata Hyuga Saga

You will need a program called MFAudio to play the bin files
http://www.zophar.net/utilities/ps2util/mfaudio-1-1.html
In MF Audio,make sure the frequency is set to 24000

.jpg   86398860.jpg (Size: 36.9 KB / Downloads: 3)

Question Animation. in place?

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Hello,
i have a problem with a animation.
i need that the animation is in place and not moving forwards, how can i do it?
the animation must be there.
Also i need to save it without that its moving forward.

http://gyazo.com/188dece95c5681965094ffbb11b38afc

hope for help.
using 3ds max

Shoujo FamiFighter (Localized name: Adorable Entertainment System Showdown)

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A couple years back I tried to get ideas for a crossover game involving 16-bit characters from the 90's. Now I figured I start smaller since the previous plan seemed a bit overwhelming for me. Therefore, I've narrowed it down to this: a crossover between female characters from various NES/Famicom games.

This is something I've just started. I will start working on the actual gameplay as soon as I can, I just have to finish my college semester and study the various games in order to figure out how each character will play. Overall, I plan to make the game simple, but still playable. It's just a fun little thing I'll work on since it's right up my alley of programming/software engineering.
Here are some characters:

[Image: 050fdcd6_o.png]
Chi-Chi from Dragon Ball Z: Kyōshū! Saiyan

[Image: 14c59a54_o.png]
Konami Girl from Wai Wai World

[Image: 3cb6d388_o.png]
Moby from Wurm: Journey to the Center of the Earth

[Image: eb051da5_o.png]
Poison from Mighty Final Fight *DON'T EVEN SAY IT TRUST ME I ALREADY KNOW*

[Image: a6a795d9_o.png]
Pururun from Kyatto Ninden Teyandee

[Image: 17415700_o.png]
Sakura from Ninja Jajamaru: Ginga Daisakusen

[Image: c7c5eec5_o.png]
Sylvie from Kouryu Densetsu Villgust Gaiden

I don't have much time at the moment to work on actual game development, so I'll just drop by every so often to jot down ideas. Hope you look forward to it ~
Attached below is a mockup of the title screen.

.png   promo.png (Size: 26.18 KB / Downloads: 4)

What Character would you like to see in a Smash Bros Game?

Monster Hunter 4 (Ultimate)

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I'm curious as to whether or not ripping this game is feasible with current programs and such. I don't know if anyone has the files from it either. It seems rather popular though so I would have thought it would have some attention from us by now. Does anybody know a way of looking into it?

The End Is Near: Gamestop accepting retro game trade-ins

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Yep. It's true. Hell has frozen over.
You'll finally be able to call Gamestop and ask about Battletoads, and they'll respond "Yes, we do have Battletoads"
(sorry Dazz, looks like you're gonna have to change the description for this forum to another Epic Meme)

I couldn't find a copy of the printed media for it, but there's um, this awfully civilized reddit thread.
http://www.reddit.com/r/GameStop/comments/33tj46/retro_trades/
In the thread it's got the list for items that can be traded in (no prices, just the games).
starting today in NY, and...Birmingham? they've started accepting trade-ins for games for the

-NES
-Super NES
-Genesis
-Playstation
-Nintendo 64
-Dreamcast

The trade-in values are pretty nice, too - you'll get AT LEAST HALF the price of the trade in trade-in monies. For example, Final Fantasy 3 (yes, I know, 6 in Japan) will be sold for $50, and they'll give you $30 for it.

A lot of you will probably wonder "Okay, big deal" - and it's just that. This is a pretty big deal, and a ballsy move on Gamestop's part. If this takes off, it's possible they might be able to shape the retro game secondhand market - for instance, Chrono Trigger might actually fall to a decent, buyable price among secondhand markets...but this also might spell the end of some Mom & Pop used game stores around the US, who frequently price-gouge because there usually is no competition.

However, it seems that what the deal is is that you'll be able to trade in your old retro games and get shittons of store credit. Gamestop will start selling those games on their website, which you can either purchase from home or in-store with the help of their staff (a web-in-store order). It's neat I guess, but I'm wondering if they'll start selling old accessories and consoles soon. It'd be nice to pick up one of the variant N64 colors for a decent price.

What're your thoughts on this? Good? Bad? Are we now truly fucked as a nation, America?

Vupert and the Evolution of Vibrava (And other people born today)

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Happy Birthday Vipershark, Flygon and the 5 people that are hiding for various reasons.

I hope you all have a good one!

DKCR (Wii) - CMDL to OBJ Tool

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Hey there,

i decided to write a little tool to convert CMDL files from Donkey Kong Country Returns to OBJ files which can be viewed by a lot of programs.
Most of the information was taken from here: http://www.metroid2002.com/retromodding/wiki/CMDL_(Donkey_Kong_Country_Returns)
or the Metriod Prime 3 page and of course by looking at the files in a HEX-Editor.
Special Shout-out to Parax for his awesome MaxScript Tool which i also used to understand a few things (https://m2k2.taigaforum.com/post/metroid_prime_hacking_research.html)!

Currently it only converts the model data (Positions, Normals, UVs) and no material or anything.
Example:
[Image: RIuJKkY.png]

I decided to upload the source code so people can play around with it.
It can be found here: https://github.com/KammererTob/dkcr_cmdl_to_obj

PLEASE BE AWARE:
  1. The code is a total mess in it's current form because it was hacked together
  2. It WILL crash on a lot of files because it was not tested to the fullest extend
  3. Not all Models are working correctly, because of the above!

my wii and gamecube action replay isn't working!!! D:

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I have an action replay disk for my wii and gamecube it works fine on my wii but my gamecube won't read it can any one help me please D:

Happy Birthday King Metroid

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Your birthday is always the day after mine, huh? Have a good day, Lemonray.

PepMasters Models

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From the iOS game Marvel Contest of Champions (this is my first time uploading here so hopefully I do this right.) For some reason I can't get the icon maker to work. If I knew what the pixel size is of the icons I could just resize my images to that. But as for the model quality of these they are excellent. 

Movie Hulkbuster
[Image: G98LdFq.jpg]
Download Link
http://www.mediafire.com/download/60t1tt1vupjvc6m/Hulkbuster.zip


Comic Iron Patriot
[Image: l1wINb6.jpg]
Download Link 
http://www.mediafire.com/download/3pvtw3vgs372k89/Iron+Patriot.zip



Movie Ultron Prime
[Image: 6dyr1Ry.jpg]
Download Link
https://www.mediafire.com/?m3wa6qgiiex3gd6



Movie Vision
[Image: 2MPsrPu.jpg]
Download Link
http://www.mediafire.com/download/ridtw06agyhic20/Vision.zip

Rip School of Dragons

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I am now trying to extract dragon models from that game! I figured on how to extract unity3d and assets files but I still have problems Sad

Didn't have problems extracting assets but I can't see Night Fury model here...

But after couple of hours, I found this file --> "FSNightFuryDO.unity3d"
When I try to extract it, I find 2 files:
"BuildPlayer-FSNightFuryDO" and "BuildPlayer-FSNightFuryDO.sharedAssets"
When should I do now? How do I extract them? Help me..... :'(
I extract them using Unity 3D Obfuscator

EDIT: I tried to extract this file on QuickBMS, but I have this file --> "CAB-DWNightFuryDO"

Commodore 64 Sprite Ripping help

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Is there a program to rip Commodore 64 sprites? Trying to capture some but there isn't a way to slow down the frames can someone help? Thanks!

How to rip ClickTeam Fusion 2.5 games!

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If you want to do that, you just use Freddy Explorer, this program was meant to extract Five Night's at Freddy's sprites and sounds but surprisingly it can rip other ClickTeam Fusion 2.5 games! It doesn't work for Multimedia Fusion 2 games! Sad

I tried to rip my own game "Angry German Kid.exe" and it worked!

Happy ripping Big Grin
YouTubeWare

New to ripping would like to n64

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Hey guys I'm new to ripping game sprites all together. Not sure if there is some software that i would need or if I need to recreate it for myself. I would like to rip n64 games/roms so whatever you need for that, I plan on doing some zelda games because I need those sprites and cannot find them anywhere. Do i just take an image editor and screen shot and work with that if so I can see why no one has done any for these games yet. But just a rundown of the process would be awesome.
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