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Phantasy Star Online 2 ripping? Is it still possible?

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I do know of the deICEr working for the closed beta files, and a few other versions of deICEr working on some files until last summer.
Problem is it seems that it was reformated again to another version.

I heard some people somehow got the 3D Ripper DX or the Ninja Ripper working with PSO2? If so, would someone able to let me know how to do so? Would like to get to ripping a few things that's coming up in the upcoming update later this month.

Player sprites from Blazblue: Chronophantasma Extend?

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tSR has some of the sprite sheets from previous games, but with Chronophantasma: Extend being out in Japan for Xbox 360, Xbox One, PS3, and PS4, it'd be really cool to have all of its player sprites. Though it might come out for PC in the future (possibly sometime during Summer as well as Western console releases), which might be a lot easier to rip, I was wondering if anyone could give it a go? 


Blazblue has really cool player sprites and they look super good when animated, like so. 

[Image: kCNSAT7.gif]

Here we go again - Dark Souls 3

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Video:
Screens: (Don't forget about DS2's "graphical optimization", folks)


This is the part where I have to not get hyped to avoid being let down in the future. But who can say how things will go this time?

Kingdom Hearts 1.5 files

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Is anyone able to get/know how to get the files from Kingdom Hearts HD 1.5 Remix? I would like all of the weapon files from that game if possible, specifically from Kingdom Hearts 1.
I tried to get them myself, but I can't figure out how to extract the files from the Kingdom.mself. Any help is appreciated, thanks.

Don't Remember Me, Huh?

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(Don't Mind The Capitals) So You Guys Don't Remember Me? Well, I Was Banned for underage, Right? Meh, Time Flies....
Anyway, I Am beanluv, I Came here Before I Turned 13... Tried To Share A Sprite, And Got Banned, Well, I'm Back now!
Few Things You Should Know About me:
  • I'm Not A Big Fan Of Metroid Anymore, It's The Sonic The Hedgehog Series now.
  • I Can Be Pretty Friendly, As Long As You Don't Try To Tick Me Off. (Yes, I Get Angry Easily)
  • I Have A Sonic OC Now, I Hope You Guys Won't Mind.
Well, Thank You For Not Making That Ban For Too Long. I Hope I'll Have A Good Time Here!
(I Will Read The Rules Once I Post This)

[Image: 8jptRWg.gif]Beanluv

Beanluv's Sprite Edits!

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Well, I Want To Share That Sprite With You Guys Again, So Here It Is: [Image: mrocX3X.png] I Doubt Anyone Got A Chance To See This One.  Embarassed

And I Might Update This Topic With More If You Thought THAT Was Good!
Anyway, See Ya Guys Later!

Birthday for AJ? OK!

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Happy birthday to one of the most influential spriters/rippers on this web site! I'm surprised nobody got around to doing this yet since he does log in frequently and still has a presence here.

Pokemon X/Y/Oras

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Hi there fellow members!

Edit: Found out!

Removed

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Admin Or Mod, Please Remove this topic.

How to rip from Xbox Games.

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HELP: I want to know how to rip from Xbox Game. Because I want to rip models from Sonic 06 & Wall-E.
(I like Wall-E Cute ). Is there programs or a Video tutorial that tells you?
I'll really be happy if you tell me.

texture pack help

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I need help making a texture pack compatible with the console version of this game. The only change to the minecraft texture I want is to make string neon green. That way I can stop fighting this witch farm...... Please help.

Pokemon X/Y/Oras Model ripping help

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Hi there !

After visiting alot of websites I successfully decrypted Pokemon Y/X/Oras, 
but I would like to edit the models or the textures!

 [Image: NWtT2k5.png] 
The Pokemon models are in that file right?
Well I would like to access it with Ohana model viewer but it states that it isnt a valid model (BSH)
I have come to the understanding that these files are decompressed? Not sure.
If so, how am I suppose to decompress them to open the files in Ohana model viewer.

Any help is appreciated!

Thanks,

Lenin

Pixel Practice - Terrorverse

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Hello ladies and gentlebutts!
I've not been here in a while but I return with purpose, after a hodge podge while of crappy jobs I have got in to University for a Game Design course! My pixel skills have kind of turned to slop recently, I figure some training could help out a lot! That said, I am following a theme with my University work, the Terrorverse! a comic-book inspired world where people and animals are horror archetypes.
Just to give you a taste of the junk I've thrown together recently,
EDIT: I'd probably do better to explain what these are meant to be, the character to the left, was meant to be a humanoid candle... didn't pull it off to well, the character to the right, was mildly inspired by Momodora
[Image: 2rtObRJ.gif][Image: Efi2tpr.gif][Image: if3nQsq.gif]
So not all that impressive, while I enjoy working within limitations I'm not looking to make graphics which I have to scale up to be visible, my goals are something along the lines of Shantae Pirates Curse by Wayforward, and believe me, I understand how much of a ridiculous improvement goal that is for 2 months, but I figure, go for gold or go home.

EDIT:
So here is a retry of the Candle lady idea, "Wick, the candle witch", as you can see I'm also trying some color theory / shading practice too, but I don't think its going all that well.
[Image: dhmciBS.png]
[Image: ALqBAiw.png]
trying to break the rut I'm in,
[Image: XpqL3s4.png]
[Image: N5XnW1D.gif] << this turned out a lot more mobile than I realized, it was meant to be an idle pose wiggle
Any and all Comments and or Crits of the work I've posted (as admitedly a little amount it is) is greatly appreciated,
Thank you for reading,
Scott H "Bombshell"

MAME Black Background

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So I want to rip sprites from an arcade game, I've already got MAME, I practically have the ripping tutorial from this site lodged in the back of my head, but there's one small problem: in the tile viewer, the background is pitch black. Shocked

It's not just when I select a certain color palette, either, pretty much every palette in this game's tiles has a black background. "Now, Neon," you might ask. "Why is this an issue?" Well, it's because the sprites in the game I'm wanting to rip from use black as their outline color.

So, yeah, does anyone know how I can work around this?

P.S: The arcade game I'm wanting to rip from is Combatribes.

Sound files from Tales of Vesperia (360)?

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Hey, I was hoping to get a little insight on the process for getting sounds out of 360 games like Tales of Vesperia, but I'm going off of memory here, so I'm sorry if the details are a little fuzzy. A while ago I tried to get the dialogue lines for the characters Estelle and Rita for use in another project, but my efforts came to an end when I saw all the files were something like se3 files or svo files - I was unable to use the files after opening up the ISO, basically. Is there a way to get at these files when they're like that?

ALIEN ISOLATION

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Hi guys! This is my first time posting anything I've attempted to extract from a game and given the tools available for this game are somewhat hard to come by now and unfinished, I figured I'd post what I've managed to get so far using those tools along with NinjaRipper and see if anyone else might be able to make something of them... I've included a variety of formats, including the original Blender files and rigging... it's just the textures I'm uncertain of. Maybe more capable minds at this modelling game might be able to make magic out of these...


SAMUELS: https://mega.co.nz/#!P8E2hIQD!KzIX4KDBVl...syMsNU0AYE
[Image: 5028d77cf58d5f6ea83a299a9707f6e3.png]

AXEL: https://mega.co.nz/#!uwMwWSTC!kxDC-VPOsb...UD6uN96QIE
[Image: axel.jpg]

RICARDO: https://mega.co.nz/#!zldW3DIa!v2YDBIKR_3...Ky-IKgoVw0
[Image: ricardo_by_t_rexjones-d8wulhw.jpg]

More as they come!

Sketchy skeletons in a closet

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Honestly, it wouldn't make sense to flood the community CGI modeling thread with multiple pictures of crudely drawn skeletons, so I thought that a wiser decision is to place all my attempts right here instead. Basically, I want to work my way up from creating an actually good looking skeleton all the way to a CGI human model without any glaring flaws. At the same time, I want to drop my bad habit of broken scratching as I work on improving my figure drawing skills.

Here's my very first attempt by comparison to the second attempt you'll see below.
[Image: yQYzQN0.png]
[Image: nuDuxgV.png]

How am I doing?

Umberto makes sprites

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[Image: ErP5IXu.png]
A Mock-Up I made for a Nintendo Power game. The left uses 3 colors, while the right uses Super Mario's. More may come.

I also created the Mario posted in kidicarus29 thread, as we are working on a project together.
[Image: 3NdFEge.png]

The Simpsons Hit and Run Project

Zero Tolerance and Beyond Zero Tolerance

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Hi!

Here you can find the enemies from Megadrive game, Zero Tolerance and Beyond Zero Tolerance. Was done with the help of Enemator, using print screen and then edit with Paint Shop Pro 8.10

ZERO TOLERANCE


.png   Enemies.png (Size: 14.85 KB / Downloads: 6)

BEYOND ZERO TOLERANCE

.png   Enemies2.png (Size: 8.02 KB / Downloads: 6)

Link:
https://mega.co.nz/#!IMJzETjK!iiHjpGeKYy...tzUiDy2Leo

Please be free to use it. Sprites are done by Technopop, so be kind to refer to them. And me? If you wish.

Regards
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