Some Metroid graphics
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Nemo's Reef Model Ripping
I need Ripping Nemo's Reef Models
https://mega.nz/#!j9kwXJjS!eyJLYqB0oSWnd...OynyVDbKNA
The Models are .mol and the Textues are .mat
https://mega.nz/#!j9kwXJjS!eyJLYqB0oSWnd...OynyVDbKNA
The Models are .mol and the Textues are .mat
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Pokemon Sprite Requests
I want to make sprites of some characters from Indigo League (Ash and Gary) but I learned I can't make sprites. Can someone make the sprites for me and give me some tips on making them? (Sprites should be 64x96 pixels)
image.jpeg (Size: 20.92 KB / Downloads: 5)
image.png (Size: 283.99 KB / Downloads: 4)
image.jpeg (Size: 20.92 KB / Downloads: 5)
image.png (Size: 283.99 KB / Downloads: 4)
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The Grump Thread
Game Grumps, Steam Train, GrumpCade...Talk about whatever you want that's Grump-related.
For anyone who doesn't know of them: https://m.youtube.com/user/GameGrumps
I'd recommend leaving Conspiracy Grumps out of the discussion, as pretty much every "conspiracy" has been debunked >_>.
For anyone who doesn't know of them: https://m.youtube.com/user/GameGrumps
I'd recommend leaving Conspiracy Grumps out of the discussion, as pretty much every "conspiracy" has been debunked >_>.
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Need help with split wii ISO files ono
Hello. I have recently ripped Spiderman Web of Shadows for the Wii. I used Clean Rip in the FAT format. Except I have run into a bit of an issue with it. I want to run to play the game on my Dolphin emulator. I use a Mac btw. The issue is, for some reason, the ISO split into two parts. Is there a way to combine them so I can play them on the emulator, or is there an alternate way to getting the ISO in one piece?
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Help with mesh importing for blender
This is my first time posting. I apologize for anything I do wrong. I've been working on a Model reading tool for Super Smash for Wii U. I've successfully extracted all of the data, thanks to RandomTBush's 3DS Max script. I have successfully imported the vertex data as you can see.
Screenshot 2016-06-10 21.11.42.png (Size: 106.83 KB / Downloads: 2)
Now the problem I'm running into is when I try to add the face data. Where I add the face data is where it crashes. If I just throw in a blank list, it imports the vertex's fine but as soon as I add the face array data is when it crashes blender. No errors are thrown, it just straight up crashes. I've tried converting the vertex data to vector data with no luck. I've assured myself the face array is setup to the way blender likes it. I feel like I'm doing it right, I'm following the troubleshooting suggested everywhere I can find but with no luck. Any help would be appreciated. I was going to post the data I'm attempting to use but pastebin is giving me trouble. This is an unfinished add-on so sorry for the sloppy code.
EDIT:
I took the code down for until it's complete. I found and the problem by running blender from a console. I had a byte reading error towards the end of the array reading. This plugin will be released as soon as I've gotten vertex injection working properly. Thanks to anyone who tried!
Screenshot 2016-06-10 21.11.42.png (Size: 106.83 KB / Downloads: 2)
Now the problem I'm running into is when I try to add the face data. Where I add the face data is where it crashes. If I just throw in a blank list, it imports the vertex's fine but as soon as I add the face array data is when it crashes blender. No errors are thrown, it just straight up crashes. I've tried converting the vertex data to vector data with no luck. I've assured myself the face array is setup to the way blender likes it. I feel like I'm doing it right, I'm following the troubleshooting suggested everywhere I can find but with no luck. Any help would be appreciated. I was going to post the data I'm attempting to use but pastebin is giving me trouble. This is an unfinished add-on so sorry for the sloppy code.
EDIT:
I took the code down for until it's complete. I found and the problem by running blender from a console. I had a byte reading error towards the end of the array reading. This plugin will be released as soon as I've gotten vertex injection working properly. Thanks to anyone who tried!
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Daxar's Sprite Sheeter
Sprite Sheeter is a program to quickly generate spritesheets from a series of frame images, preview animations, and perform common sheeting tasks, rather than having to manually arrange images on a sheet with an image editor such as GIMP, Paint, or Photoshop. The goal is simplicity and timesaving when creating sheets to upload here at TSR!
Download: https://dl.dropboxusercontent.com/u/3181...heeter.zip
Source Code: https://github.com/meh2481/SpriteSheeter
Requires Microsoft Visual C++ 2015 Redistributable (x86) found here: vc_redist.x86.exe
Be sure to download the x86 version!
Changelog
v1.0:
- Better performance by changing .sheet format *Note that this breaks save compatibility with older versions!*
- Add batch sheeting functionality to Edit menu
- Add Reverse Animation Order functionality
- Add Remove Duplicate Frames functionality
- Add DDS image support
- Better mouse cursor when moving frames around
- Recent Documents can be found in File Menu
- RMB now pans the view
- Add measures that should prevent saves from breaking ever again, even if format changes
- New Icon
- Ported to MSVC behind the scenes, which makes the overall program smaller
- Various bugfixes
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Textures on ripped model have black lines everywhere
Earlier today, I decided to rip some models from the Bee Movie Game using Ninja Ripper. I imported the model into 3DS Max, and the UVs are in the correct places, but the model looks like a ceramic sculpture that was shattered and glued back together:
What do I have to do in order to fix the model?
What do I have to do in order to fix the model?
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Enchlore's new adventures
Hey there! It's been a long long time, hasn't it?
I had a sprite thread but I kinda disappeared from the forum and it sank to the bottom of the forum, so I thought it would be better to make a new thread since what I'm doing now is pretty disconnected to what I was doing before.
So, the reason I disappeared is simply that I lost interest in spriting and video games in general because I was off music-ing. But recently I got an itch to be productive again, so I started a new and less ambition project. Specifically, a Super Mario Bros. X episode because that's simple enough for me.
I want to take advantage of the upcoming new version, since it allows for smaller file size for graphics as it revamps the graphic systems. So I intend to change every graphic because that's fun to me.
I started out trying to transform the default Super Mario Bros. 3 Mario into a more modern looking version:
Does it look too weird? I'm trying to stay within the same size of the original sprite, and I plan on changing the palette later (I'm using the SMB3 palette as a placeholder), as that would be slightly troublesome because I'm colorblind.
I had a sprite thread but I kinda disappeared from the forum and it sank to the bottom of the forum, so I thought it would be better to make a new thread since what I'm doing now is pretty disconnected to what I was doing before.
So, the reason I disappeared is simply that I lost interest in spriting and video games in general because I was off music-ing. But recently I got an itch to be productive again, so I started a new and less ambition project. Specifically, a Super Mario Bros. X episode because that's simple enough for me.
I want to take advantage of the upcoming new version, since it allows for smaller file size for graphics as it revamps the graphic systems. So I intend to change every graphic because that's fun to me.
I started out trying to transform the default Super Mario Bros. 3 Mario into a more modern looking version:
Does it look too weird? I'm trying to stay within the same size of the original sprite, and I plan on changing the palette later (I'm using the SMB3 palette as a placeholder), as that would be slightly troublesome because I'm colorblind.
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Hello, I'm new here as well
Hello, I am T3D, I'm 19 and mainly use this website for my Pathfinder and other roleplaying sessions. I happened upon some nice sprites that this site doesn't have, how do I add them?
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Sonic 1 HD Sprites (W.I.P)
A work-in-progress sprite sheet I was working on, shall I continue?
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Any actual rock songs by Imagine Dragons?
Many people have heard about and are fans of the Alternative Rock band Imagine Dragons, and they love their music. However, yours truly isn't a big fan of them personally, mostly because the songs of theirs that I listened to didn't really give off a rock vibe to me. This is where you guys come in:
Can anyone link me to a song by Imagine Dragons that puts the "Rock" in "Alternative Rock" (I.E. actual guitars and no Techno drums.)? If you do, I'd be grateful...just keep in mind that I'll probably critique the songs when I do listen to them.
Sorry if this is in the wrong thread BTW
Can anyone link me to a song by Imagine Dragons that puts the "Rock" in "Alternative Rock" (I.E. actual guitars and no Techno drums.)? If you do, I'd be grateful...just keep in mind that I'll probably critique the songs when I do listen to them.
Sorry if this is in the wrong thread BTW
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intro....
Hello I am this cool new guy making a generic intro topic hi, i am known awesome at all places.
No really, I am starting to run out of introduction to forums jokes so I can't really think of something right now,
anyways hi.
Darude - Sandstorm
No really, I am starting to run out of introduction to forums jokes so I can't really think of something right now,
anyways hi.
Darude - Sandstorm
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The Birth of an Unorthodox Verbalizing Shrub
Happy birthday Random Talking bush!!!
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What is not what its name implies?
What have you or anyone else or both heard is not what its name implies? Three examples I know are a football is not a foot, a computer virus is not a computer and a strawberry is neither a berry nor a straw.
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OUCH! WHAT DO YOU DO? (funny game quotes)
That one from Goonies II is pretty hilarious but when you hit Konami Man he says something that takes the cake:
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Nuclear Throne Sprite orginazation help
So I made some sprite sheets from Nuclear Throne, and have half made a sheet of Y.V and would like to see if how the sprites are organized and such are... good to say the least
Have I asked the admins about this?
Actually yes! and they where very responsive and i thank them for that greatly!
D-Does this look good?
Have I asked the admins about this?
Actually yes! and they where very responsive and i thank them for that greatly!
D-Does this look good?
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Super Monkey Ball Sounds
Now I'm gonna go out on a limb here and ask something very quick. Is it possible to rip sounds from the Super Monkey Ball series?
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Nice to meet you!
Hello
I am Senjyu Ren and I am here looking for help in ripping PS2 models using PCSX2.
Looking forward to your cooperation and nice to meet you!
Regards,
Ren
I am Senjyu Ren and I am here looking for help in ripping PS2 models using PCSX2.
Looking forward to your cooperation and nice to meet you!
Regards,
Ren
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PAK Ripping - Light : Fellowship of Loux
Light : Fellowship of Loux is a new mobile based game and they seem to have hidden all their data in .pak files. I was wondering if anyone could take a look at these and see if you can extract any image files and then explain how you went about doing it so I can rip the rest of the images. The model files would be nice to have but I'm mainly in need of the image files. This is a new game and in order to build up a wiki and some fansites, we need the image files. I'm not sure why they made it so hard to rip basic image files.
If anyone could take a look at these or point me in the right direction on how to extract the image files that would be great! I've searched on google for anything on how to go about ripping pak files but there is nothing, or I'm just not searching the right stuff.
Here are some dropbox links to a few of the pak files from the game.
https://www.dropbox.com/s/yqdjo572gw3vjv...n.pak?dl=0
https://www.dropbox.com/s/3pr265ihxygu9c...7.pak?dl=0
https://www.dropbox.com/s/krt7fpxwr7n3dx...r.pak?dl=0
If anyone could take a look at these or point me in the right direction on how to extract the image files that would be great! I've searched on google for anything on how to go about ripping pak files but there is nothing, or I'm just not searching the right stuff.
Here are some dropbox links to a few of the pak files from the game.
https://www.dropbox.com/s/yqdjo572gw3vjv...n.pak?dl=0
https://www.dropbox.com/s/3pr265ihxygu9c...7.pak?dl=0
https://www.dropbox.com/s/krt7fpxwr7n3dx...r.pak?dl=0
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More Pages to Explore .....