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Need Spritesheet !!!

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Hello, I created javascript isometric engine. But I cant paint. For forward tests I need person sprite in 8 directions.

I need: walk, run, use, kick, climb and others (like fallout but 8 directions)

Maybe someone has one? Please give me a example for test. I can't find anything. It will be perfect in high resolution.
Sorry for my english. It is not my language

[Image: 4f5cb76df4c2.png]

Metroid64 - Help with exporting OBJ for upload

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I've been working on many promising models for a fictional Metroid 64 game and need help with exporting them into a "ready for upload" format to post on to the Models Resource. All I've done so far was export the model as OBJ using Blender and submitted the model. It was rejected for having no textures apparently Cry . When I reopen the OBJ in Blender again however it loads just fine. In order to double check the model, I tried opening it in my Windows 3d Viewer and the model loaded incorrectly. It showed up with only an alpha texture that I used to have assigned to the model for the lights emitting from it. This leaves the model looking just like a bunch of floating lights. The strange thing though is that I already removed this texture from the model all together for simplicity's sake and it currently only sports the single, non emission, diffuse texture of the character. I'm not sure how to fix it to where I can successfully export the OBJ with just the single diffuse texture.

[Image: 66189293_893050751087708_877113868669262...e=5DB1825B]
[Image: 66453159_2304753463069980_17868542450901...e=5DBC7ACE]

Sonic heroes sequel

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[Image: S0nic.png]

I've been working on a sonic heroes sequel for years now, this is how the in game models look.

The only problem is there mouth and eyes don't move. I'd at least want to be able to make cutscenes.

[Image: Knuck.png]I Even Added Bad Quality Qull Physics.

Ladies and gentlemen, introducing KID QUICK!!! Full SNES Super Punch Out Full Sheet!

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.png   SNES Kid Quick Full Sprite Sheet.png (Size: 165.27 KB / Downloads: 11)

I played around with these for a bit to expand upon his color scheme and move set. The standard white trunks with a red stripe just didn't work for me and his arcade version never had a "blue glove" title defense palette.

Here is a breakdown of each row.
1: 6 non-punching sprites, 2 walking sprites, and 2 victory pose sprites.
2: 10 special combo sprites with the first 4 optionally multiplied x2. My working title for it is the "Quick Blitz".
3: 8 sprites for standard punches
4: 5 dodge/block sprites and 4 duck and counter sprites (in the arcade version he would do this 80% of the time for right jabs).
5: 3 hit sprites, 2 counter punched sprites, and 2 dizzy sprites.
6: 5 knockdown/get up sprites.
7: the reverse of number 6.

I have also added his main and health bar portraits but left stats and quotes up to the imagination for now.

Hat in Time Ripping - Need Help

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I'm hoping to rip some models from A Hat in Time, but I have 0 idea to start. Are there any good tutorials, or is there a file dump somewhere, or something else?

Question about a Super Mario Kart sprite

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Not sure where to put a thread like this.

I'm wondering if this sprite sheet was compiled from various sprites. If so, was there a file name for the Chomp-like creature? I'm pretty sure it's actually a Chomp, but it's kind of hard to tell and I'd like some kind of confirmation for the Super Mario Wiki, since I can find no other information on this guy. If all the sprites are on a singular sprite sheet in the game files, then this question means nothing Tongue

I'd contact Ragey directly, but I'm not sure how ^^;

Does anyone know where this sprite come from ?

Can't find graphic palettes for a GBA game

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I'm attempting to rip graphics from the GBA version of The Legend of Spyro: The Eternal Night. So far, I've got some good news and some bad news:

The good news is that the graphics for all of the game's sprites are stored uncompressed in the ROM (And I've learned a few keyboard shortcuts in Tile Molester that allows me to line them up properly for easier assembly). Big Grin

The bad news is that I can't seem to find the correct palettes for the sprites. Sad

Now I've looked up several methods to locate the palettes (including following a video tutorial on YouTube) but no matter how many times I try, I always end up getting the sprites' colors wrong. Shocked

So if any of you had tried to rip graphics from this game before, could you help figure out where the correct color palettes are located in the ROM? I already know where the sprites are, but not their colors.

Identifying Yugioh DT Models

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Hello there everyone, so I've been going through the yugioh arcade game duel terminal and identifying what the 3d models are since their original names made it super obscure. Unfortunately I'm having trouble with a few of them.

Here's pics of the models that I'm having trouble figuring who they are. If I can find out the name then that is all I will need. 
https://mega.nz/#!2OwCwK7Q!o7iOqtf8JSTSd...ZxXT6dsImI

Here are models I've identified so far. (550 or so)
https://mega.nz/#!fbpkVaYb!Oyt9uoN9xPRJ6...iY34QrN_S0

[I haven't textured the models, I could but it will take a while. Also I do have more unidentified but I'm going through them figuring out who's who. These are the missing models in numbers 300-700]

.msh files

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I'm working on getting models from the original Star Wars: Battlefront 2. I have a bunch of .msh files that need to be converted. .obj is preferred.

Animal Crossing Puzzle League's panel graphics

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I'm looking to have the fruit panel graphics ripped from Animal Crossing New Leaf Welcome amiibo's Puzzle League minigame. Namely the sprites for the panels themselves, and any related textures as well (such as the fruit panel wall, floor, and cushions).

An intro to greatness

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Hello, My name is journeydude. This is my story.
I am an animator making multiple web series' and I use models on https://www.models-resource.com/ and texture them in a modern way. But not every model I need is in the models resource and I will request  people to post things on the models resource. I am also hoping to form a team of specialists to help me make my web series get better. I want to support the modelers and model rippers in various ways and I will do what I can to show my support. If anyone has any questions please reply to this thread.

model request-mii heads and hairstyles

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Can someone post on the models resource every mii head shape with every hairstyle. PLEASE, PLEASE, PLEASE!!!

Seeking Valor model from bayonetta 2

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This is probably a long shot but I was wondering if anyone might have extracted the Valor model from bayonetta 2 and is willing to share the resource. Mainly looking to use his weapon and shield for an original character I was working on for skyrim but it would only be for such considering not being able to find it so easily is because it's something that's sticky not to be shared but I am going nuts looking for it all over. The only person I found who actually has it (not going to mention said person in specific) seems to hoard certain un obtainable resources and treat the fan base who asks for such with a "don't bother asking" aditude. If anyone can provide it I would be incredibly greatful. Thanks in advance.

Hey Paisanos!

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It's Pastapower's Super Opening Post!

Holy Ravioli! I've been using this website for a while, so I finally decided to make an account! I have a hobby for Ripping Textures and Sprites, So it would make sense to upload 'em to here for everyone! I'm personally invested in Nintendo Games, one series in particular. Have you guessed which one yet? I hope my contributions to the site will help out! Expect plenty of rips coming down the Pipes Soon!


Until next time, Do The Mario!

Hello all!

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I'm new here. I'm a programmer and i've got a strong interest for graphics programming, especially if it involve old rendering techniques (PS1 tier). I've downloaded models from this site in the past and it rock. 

I'm extracting models sometime, that i'd love to publish here.

Have a nice day!

Crash Nsane Trilogy Ripping

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Alright, so I have the PC version of the game and I'd like to make some mods for it with custom models, but as of right now it doesn't seem like anyone has figured out the format yet. A few people like CommanderDucky have managed to rip models and textures using NinjaRipper but that program doesn't include any bones associated with the mesh, and even if it did I still couldn't use it for modding because the modified mesh would need to be reconverted into the format the game uses. 


  Looking through the Pak files this game uses for its resources, it seems most of it-including models- are generic .igz files.https://imgur.com/a/qOSeqDT
I have no idea what structure these might have, although my failed attempts to use 7Zip suggests they are not Gzip archives. I put a random .igz file I extracted in the attachments so you guys can look at it, it's from the models section of its specific Pak so it should be a model. Anyone have any ideas?

.zip   CrashSpinHead.zip (Size: 671.84 KB / Downloads: 0)

Seeking Valor model from bayonetta 2

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This is probably a long shot but I was wondering if anyone might have extracted the Valor model from bayonetta 2 and is willing to share the resource. Mainly looking to use his weapon and shield for an original character I was working on for skyrim but it would only be for such considering not being able to find it so easily is because it's something that's sticky not to be shared but I am going nuts looking for it all over. The only person I found who actually has it (not going to mention said person in specific) seems to hoard certain un obtainable resources and treat the fan base who asks for such with a "don't bother asking" aditude. If anyone can provide it I would be incredibly greatful. Thanks in advance.

Problem about Trap Gunner

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Hi guys

Anyone ever completed trap gunner game from 1998?

I was wondering what are the unlockables.. i read it that there are alternate costumes for lou richie tico and abdoll.

i'd love if someone can share how they look if anyone finished it in hard mode


Thanks!

I am Looking for Spriters

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I am Looking for SpriterzZ that can help making these movezZ down below to convert them to TMNT Tournament Fighte style sprites:

[Image: tmnt_request2_by_a_d_eight-ddbkk8s.png]If you want to get payed for it PM me(only if you're a skilled spriter + I want to see some of you work)

Credit will be given, on the sprite sheet and in my sprite animations video's on youtube.
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