This is probably not the most subtle introduction I've ever made as a new member of a forum, but I figured...what the heck? ![Smile Smile]()
I'll be posting some of the wireframe models that I've been working on in 3DS Max in this thread, starting with one that I started working on several months ago:
megaman-wireframemodel001.jpg (Size: 448.7 KB / Downloads: 45)
In case anyone's wondering, Mega Man's proportions are based on the Kotobukiya Mega Man Plastic Model Kit that was released a few years ago. I ended up having to cherry pick certain traits, though, since Capcom's design of the character has been anything but consistent over the past 27 years.

I'll be posting some of the wireframe models that I've been working on in 3DS Max in this thread, starting with one that I started working on several months ago:

In case anyone's wondering, Mega Man's proportions are based on the Kotobukiya Mega Man Plastic Model Kit that was released a few years ago. I ended up having to cherry pick certain traits, though, since Capcom's design of the character has been anything but consistent over the past 27 years.
