Time to remake this thread, better than it was originally!
And hopefully get tons of C+C ripping it apart so I can polish into a really well made and balanced game.
RM Type is my megaman fan Shoot em up.
Yep, I'm re-imagining the classic megaman series as a Shmup.
Sort of like how Battle Network was classic megaman reimagined as a cyberpunk RPG thing.
A few videos
(may have a few glitches shown it in ^)
https://www.youtube.com/watch?v=PFI17exWsv8
https://www.youtube.com/watch?v=aKeM4tbLZMA
https://www.youtube.com/watch?v=PIjEVpgyyzM
Demo:
Version 0.6.0.8
Half baked Story:
The year is large enough that they start using letters for the numbers to make it easy to write.
Mankind has colonized space and it has been 2 decades since the CRO-RQ Rebellion, where the fully automated military supercomputer packed up and left, taking all the military ships with it, none to ever be seen again.
With a galactic ban on having autonomous AI control the vast armada of mindless drone robots, a new solution to controlling them was developed. The RM-Type.
Able to be piloted by a human being with advanced software that learns the pilots behavior allowing one to control vast numbers of automated ships as if you could devote all ones attention to that single ship, and still not be distracted in your piloting of your own ship. The pilot imprint of each individual RM-Type led to them becoming highly personalized, and a tradition of a pilot taking on his or her ship's name as a call sign was born.
The two decade long peace wasn't to last much longer, as a new, large scale rebellion was beginning. And with no military to stop them... it may be up to the members of small maintenance and ship development corporation and whomever they can convince to join them to stop it...
=Current FEATURES=
-4 Playable ships (two unlockable)-
-4 Complete(ish) Stages (and a lame tutorial level)-
-Some sound effects!-
-Customizable controls!-
-Multiple weapons-
=Upcoming Features=
-TONS MORE STAGES-
-TONS MORE PLAYABLE SHIPS-
-A shop!
-A pilot database
-Customizable weapon loadouts
-Better written dialog/plot. Or at least cheesy enough to be fun plot and dialog
-More/better sound effects
-Music... I hope. I'll either have to find someone (sort of hoping if I make a good enough and complete enough base game someone will volunteer... if not, well I guess I'll have to learn how to remix/write music)
I mean this in all honesty. Try not to treat this too much as "oh its a WIP". It may be, but the sooner I can iron out any not fun areas, the better. So feel free to take of any kid gloves (like TSR uses those) and put on the adamant diamond incrusted ones. If you'd like that is.
And hopefully get tons of C+C ripping it apart so I can polish into a really well made and balanced game.
RM Type is my megaman fan Shoot em up.
Yep, I'm re-imagining the classic megaman series as a Shmup.
Sort of like how Battle Network was classic megaman reimagined as a cyberpunk RPG thing.
A few videos
(may have a few glitches shown it in ^)
https://www.youtube.com/watch?v=PFI17exWsv8
https://www.youtube.com/watch?v=aKeM4tbLZMA
https://www.youtube.com/watch?v=PIjEVpgyyzM
Demo:
Version 0.6.0.8
Half baked Story:
The year is large enough that they start using letters for the numbers to make it easy to write.
Mankind has colonized space and it has been 2 decades since the CRO-RQ Rebellion, where the fully automated military supercomputer packed up and left, taking all the military ships with it, none to ever be seen again.
With a galactic ban on having autonomous AI control the vast armada of mindless drone robots, a new solution to controlling them was developed. The RM-Type.
Able to be piloted by a human being with advanced software that learns the pilots behavior allowing one to control vast numbers of automated ships as if you could devote all ones attention to that single ship, and still not be distracted in your piloting of your own ship. The pilot imprint of each individual RM-Type led to them becoming highly personalized, and a tradition of a pilot taking on his or her ship's name as a call sign was born.
The two decade long peace wasn't to last much longer, as a new, large scale rebellion was beginning. And with no military to stop them... it may be up to the members of small maintenance and ship development corporation and whomever they can convince to join them to stop it...
=Current FEATURES=
-4 Playable ships (two unlockable)-
-4 Complete(ish) Stages (and a lame tutorial level)-
-Some sound effects!-
-Customizable controls!-
-Multiple weapons-
=Upcoming Features=
-TONS MORE STAGES-
-TONS MORE PLAYABLE SHIPS-
-A shop!
-A pilot database
-Customizable weapon loadouts
-Better written dialog/plot. Or at least cheesy enough to be fun plot and dialog
-More/better sound effects
-Music... I hope. I'll either have to find someone (sort of hoping if I make a good enough and complete enough base game someone will volunteer... if not, well I guess I'll have to learn how to remix/write music)
I mean this in all honesty. Try not to treat this too much as "oh its a WIP". It may be, but the sooner I can iron out any not fun areas, the better. So feel free to take of any kid gloves (like TSR uses those) and put on the adamant diamond incrusted ones. If you'd like that is.