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Zelda: Parallel Worlds Map Ripping

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As part of a walkthrough/guide website I've been building for the Zelda: aLttP ROM hack Parallel Worlds, I've been ripping all of the maps. It's pretty slow going, especially for the overworld, due to an interesting quirk of the overworld rendering where it doesn't display the top and bottom line of each area unless you're scrolling between areas, so areas that use a "warping" transition never display those lines... so there's a TON of manual tile copying involved, since I haven't found a better method. Anyway, I figured there might be people around here interested in these, so here's what I have finished so far...


Overworld - Light World (4096x4096)

The Guardhouse
1F
1B
2B
3B
4B

Din's Catacombs

Nabooru's Hole
2F
1F
1B
2B
3B
4B
5B
6B
7B
8B

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