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Long Crying Over Vertice Cleanup

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Hey, I'm getting into using Blender and decided to start off with low poly modeling.

One of my first experiments this week was in editing the Rayman 3 Rayman model down in N64 Rayman proportions.

[Image: tumblr_nb5bx0ggaH1rs8m25o1_1280.png]

[Image: tumblr_nb5bx0ggaH1rs8m25o2_1280.png]

[Image: tumblr_nb5bx0ggaH1rs8m25o3_1280.png]

Then I tried making a custom Rayman related model. For now, it's in the beginning stages of shaping into something. Might make it a little more complex later on.

[Image: tumblr_nb5gznbKjJ1rs8m25o1_1280.png]

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