i dont really understand why you can push your opponants and allys in fighting games . i mean i kinda get it during the fight but when you are trying to get past your ally to attack it can be annoying especially if your ally runs right at you blocking you by accident and moves you back (like in medabots g and ax).
but this pushing your opponant around part gets really annoying in side scrolling beat em ups. not all of them mind you just ones that dont use hp and have you collect crap to win instead. i of course refer to digimon battle spirets 2 as you cant just beat the living crap out of your opponant. you have to force him to eject blue balls instead and collect more then the red balls hes collecting out of you and pick up crystals to use your super attack. it gets mading when you cant pass through him when he is knocked down as if you forget you cant you push hm into the stuff your trying to get keeping you from getting it. and you dont stay knocked down long in that game no they are right back up quik to punnish you for the mistake. so ya wtf
but this pushing your opponant around part gets really annoying in side scrolling beat em ups. not all of them mind you just ones that dont use hp and have you collect crap to win instead. i of course refer to digimon battle spirets 2 as you cant just beat the living crap out of your opponant. you have to force him to eject blue balls instead and collect more then the red balls hes collecting out of you and pick up crystals to use your super attack. it gets mading when you cant pass through him when he is knocked down as if you forget you cant you push hm into the stuff your trying to get keeping you from getting it. and you dont stay knocked down long in that game no they are right back up quik to punnish you for the mistake. so ya wtf