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Link's Awakening: Minish Cap Style

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Last time i was here i was working on a ripping proyect for Zelda: The Minish Cap

i had a nice progress but dumped it all as the sheet was a mess hard to use and simply didn't like it
so after a while i got a liking to doing small "remakes" of some old areas in the free time i had every now and then.
(The proyect was moved to photoshop from Paint.net as it made easy to use the tilesets instead of just taking bits and pieces from the original maps)

And here's all the progress so far:

23.04%-59/256 screens finished


Here's the whole thing

Mabe Village v1.14
Just noticed that the image that was here was from the 1.11 and when i update i have to do the same process over 4 forums and upload my files i missed two versions the current one being the 1.14
Ukuku Praire v1.1
Cambios:
+Fixed incorrect mapping
+Smal tweaks on visible layers
+Added the whole right side of the map
+Minor layout changes in some areas

Koholit Praire v1.0
+Added 6 new screens

+Created some modified sprites
+Minor errors fixed

Signpost Maze v1.10

+Small layout modifications
*didn't like how little water there was


Coming Soon:

(this is the 3rd time i have to retranslate the whole post :/ guess it's not that good of an idea to post something like this in many forums in many languages)
Any Feedback is appreciated

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