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Looks simple, but can't work out transparency. [Solved]

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Hey guys,

so I've got a game here I'm trying to rip that looks super easy, but the big pieces of art seem to be giving me some grief.

[Image: JX8CdDB.png]

As you can see, I can get them working just fine in tiledGGD, but the outline disappears with transparency enabled. When disabled, it looks like this:

[Image: 0wqe0pE.png]

As you can see, there's a bunch of weird colors going on in these spots... And I have no clue what to do to fix this. Here is the file these came from specifically:
https://dl.dropboxusercontent.com/u/26973982/rom02.bin


If anyone has any clue, I'd appreciate it:

4x4 Tiled, 16 BPP, Little Endian
Palette is RGB.

Thanks!

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