Hey guys,
so I've got a game here I'm trying to rip that looks super easy, but the big pieces of art seem to be giving me some grief.
![[Image: JX8CdDB.png]]()
As you can see, I can get them working just fine in tiledGGD, but the outline disappears with transparency enabled. When disabled, it looks like this:
![[Image: 0wqe0pE.png]]()
As you can see, there's a bunch of weird colors going on in these spots... And I have no clue what to do to fix this. Here is the file these came from specifically:
https://dl.dropboxusercontent.com/u/26973982/rom02.bin
If anyone has any clue, I'd appreciate it:
4x4 Tiled, 16 BPP, Little Endian
Palette is RGB.
Thanks!
so I've got a game here I'm trying to rip that looks super easy, but the big pieces of art seem to be giving me some grief.
![[Image: JX8CdDB.png]](http://i.imgur.com/JX8CdDB.png)
As you can see, I can get them working just fine in tiledGGD, but the outline disappears with transparency enabled. When disabled, it looks like this:
![[Image: 0wqe0pE.png]](http://i.imgur.com/0wqe0pE.png)
As you can see, there's a bunch of weird colors going on in these spots... And I have no clue what to do to fix this. Here is the file these came from specifically:
https://dl.dropboxusercontent.com/u/26973982/rom02.bin
If anyone has any clue, I'd appreciate it:
4x4 Tiled, 16 BPP, Little Endian
Palette is RGB.
Thanks!