This thread is for aspiring or seasoned modellers who want to help each other. I've noticed that people have interest in making 3D stuff so why not making a place for us? I hope to be a good role model in this thread.
(HEH)
I am getting used to modelling, I made a small teapot![Smile Smile]()
![[Image: 51d374c8804735d8ebefd8082a1eac03.png]]()
I also attempted texturing: I made a 64x64 UV texture map and pasted them onto the surfaces. But I have come into a problem: how do I make the textures sharp-looking (no blur)? And how do I remove that faint pink line between the faces seeing that i selected the correct area? The handle is all weird also, idk how to fix that.
![[Image: 418f3ae82ef33ba4b2ed86e657e06829.png]]()
(I half-assed the tile placements after a while oooops)
(HEH)
I am getting used to modelling, I made a small teapot
![Smile Smile](http://www.vg-resource.com/images/smilies/smile.png)
![[Image: 51d374c8804735d8ebefd8082a1eac03.png]](http://gyazo.com/51d374c8804735d8ebefd8082a1eac03.png)
I also attempted texturing: I made a 64x64 UV texture map and pasted them onto the surfaces. But I have come into a problem: how do I make the textures sharp-looking (no blur)? And how do I remove that faint pink line between the faces seeing that i selected the correct area? The handle is all weird also, idk how to fix that.
![[Image: 418f3ae82ef33ba4b2ed86e657e06829.png]](http://gyazo.com/418f3ae82ef33ba4b2ed86e657e06829.png)
(I half-assed the tile placements after a while oooops)