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BRRES-Format: Wrong Textures?

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I asked this question before in the tutorial thread a week ago, but there was no response, so i'm asking again, just in case my original post got overlooked.

I have converted a brres-model from 'Animal Crossing: City Folk' to md5mesh and psk-format with Brres-Viewer, but when they are opened in Noesis, the textures look messed up on some parts. How do i fix this?

Pictures:

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