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Ripping MDL0/PAC Brawl models

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I know that Brawl already has almost all of its models ripped.
However, there are various custom stuff found in Brawl mods, mostly characters, which I want to rip.
I can view them on BrawlBox, but I also want to be able to use them on things like Blender or Unity.
How can I convert those character models, but also keep all the other displaying files associated with them (textures, texture mapping, rigging, bones, animations, etc.)? Thanks in advance!

P.S.: Yes, I tried BRRES Viewer, but the model is slightly glitched when viewed through BRESS Viewer, and I have no idea how to export models like that, so they can be used for things like Blender or Unity, but still keep everything else associated with them.

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