Ok, so I've been messing around with this for a while and haven't made much progress, so I thought I'd ask you lovely people. I imported this model into Blender, and it came without textures attached, so I added them to the corresponding materials. Unfortunately it looks all messed up, and I can't for the life of me figure out how to map them correctly. How do I align them with the UV's and whatnot?
MiloticUntextured.blend.png (Size: 233.05 KB / Downloads: 16)
MiloticUntextured.blend2.png (Size: 203.79 KB / Downloads: 10)
MiloticUntextured.blend.png (Size: 233.05 KB / Downloads: 16)
MiloticUntextured.blend2.png (Size: 203.79 KB / Downloads: 10)