Definitely a great resource for base models. From what I have seen there is mostly just low poly meshes and armatures (skeletons).
From the looks of it, this will take me about 15-18 hours to fix the topography, texture and reanimate the mesh.
Anyone have any tips on how to get this done faster?
From the looks of it, this will take me about 15-18 hours to fix the topography, texture and reanimate the mesh.
Anyone have any tips on how to get this done faster?