I am new to ripping, and this is my first post.
Being a backer of Shantae: Half-Genie Hero, I was given a code to the early access demo on Steam. Seeing that the data is held in .pak files, I used a program I got from from Xentax and saw that the sprites are stored in the .anb format. I then used Daxar's program wfLZEx and got all the sprites. I submitted them, but they were rejected because "These sprites have been incorrectly ripped and each sprite has additional pixels duplicated on each edge of the image." What exactly did I do wrong?
Being a backer of Shantae: Half-Genie Hero, I was given a code to the early access demo on Steam. Seeing that the data is held in .pak files, I used a program I got from from Xentax and saw that the sprites are stored in the .anb format. I then used Daxar's program wfLZEx and got all the sprites. I submitted them, but they were rejected because "These sprites have been incorrectly ripped and each sprite has additional pixels duplicated on each edge of the image." What exactly did I do wrong?