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I need someone to tell me what vertices in hex look like

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I'm trying to extract models and textures from Front Mission 4, an unencrypted PS2 game and due to my inexperience and inability to found detailed information have hit a brick wall- I have no idea what models, textures, and UVs "look" like within hexadecimal format.  While I'm pretty sure there is not a uniform format I need someone to tell me what I'm supposed to be looking for.

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