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The Smasher's Resource [Program]

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Might be a bit early to show, but gotta get started somewhere. As the title implies, this is for a Smash ripoff styled engine I started working on using the assets from tFR. I don't believe it's a rule that is has to be in traditional fighter format, so I thought "why not?"

Currently planned are 4 characters.
(Gilbert, Neko, Chris2Balls, Bombergirl)

They will be implemented in that order. Gilbert will take the most time as I get the engine together.


And that's it. No stages nothing. I want to get 4 working fighters and go from there.


[Image: RXOMUg4.png]


I want to include most of smash's mechanics.
To get an idea here is my current to-do list. In order of priority, probably.



So why the topic now?
I wanted input on characters and their design and properties.

For example, here is what I currently have planned for Gilbert.
This post will be updated and organized as stuff is added and fixed.

And that's all for now, Thank you.

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