Might be a bit early to show, but gotta get started somewhere. As the title implies, this is for a Smash ripoff styled engine I started working on using the assets from tFR. I don't believe it's a rule that is has to be in traditional fighter format, so I thought "why not?"
Currently planned are 4 characters.
(Gilbert, Neko, Chris2Balls, Bombergirl)
They will be implemented in that order. Gilbert will take the most time as I get the engine together.
And that's it. No stages nothing. I want to get 4 working fighters and go from there.
I want to include most of smash's mechanics.
To get an idea here is my current to-do list. In order of priority, probably.
So why the topic now?
I wanted input on characters and their design and properties.
For example, here is what I currently have planned for Gilbert.
This post will be updated and organized as stuff is added and fixed.Currently planned are 4 characters.
(Gilbert, Neko, Chris2Balls, Bombergirl)
They will be implemented in that order. Gilbert will take the most time as I get the engine together.
And that's it. No stages nothing. I want to get 4 working fighters and go from there.
I want to include most of smash's mechanics.
To get an idea here is my current to-do list. In order of priority, probably.
So why the topic now?
I wanted input on characters and their design and properties.
For example, here is what I currently have planned for Gilbert.
And that's all for now, Thank you.