Hi, all!
I'm coming to this thread, hoping it's the right place to ask. I have long been interested in the Donkey Kong Country and Sonic 3 & Knuckles (And Sonic 3D Blast for Genesis!) art styles, comprised of converting images of 3D models to produce an animated or static sprite. But, I have found no documentation or anything on the process. As an artist, I would love to be able to learn how to use that style. As a nerd, I would love to know how it was done and the process behind it.
So, how are these 3D model sprites achieved? Is it possible to replicate the effect, whether it could work on a real Genesis or SNES console or not?
If any of you can provide tidbits, info, a process, a program that can handle it.. I would deeply appreciate it! This site is filled with smart people, so that's why I came here first.
Thank you all in advance!
I'm coming to this thread, hoping it's the right place to ask. I have long been interested in the Donkey Kong Country and Sonic 3 & Knuckles (And Sonic 3D Blast for Genesis!) art styles, comprised of converting images of 3D models to produce an animated or static sprite. But, I have found no documentation or anything on the process. As an artist, I would love to be able to learn how to use that style. As a nerd, I would love to know how it was done and the process behind it.
So, how are these 3D model sprites achieved? Is it possible to replicate the effect, whether it could work on a real Genesis or SNES console or not?
If any of you can provide tidbits, info, a process, a program that can handle it.. I would deeply appreciate it! This site is filled with smart people, so that's why I came here first.
Thank you all in advance!