Hello /vgr/
Im doing a little project that involves recreating the maps of Outrun games for the SNES in Java. From what I can see, a little bit of math is involved and was wondering if someone can direct me to a quick guide or something that better explains it.
http://www.blitterandtwisted.com/wp-cont...creen1.png
http://3.bp.blogspot.com/-Zbp5zmrwDi0/UF...trun02.png
outrun02[1].png (Size: 41.03 KB / Downloads: 8)
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Im doing a little project that involves recreating the maps of Outrun games for the SNES in Java. From what I can see, a little bit of math is involved and was wondering if someone can direct me to a quick guide or something that better explains it.
http://www.blitterandtwisted.com/wp-cont...creen1.png
http://3.bp.blogspot.com/-Zbp5zmrwDi0/UF...trun02.png
