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Ripping from My Talking Tom Models

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Hey Guys, My Talking Tom is powered by Unity.

Tutorials:

Models:
1. Open the Unity Studio
2. Go to Open File
3. Click resources.assets
4. Click this 3d name
5. Click Select 3D File
6. Go to this folder, Save as .fbx
7. Go to Microsoft Visual Studio
8. Click Save a (Name).fbx as.
9. Save as .dae
10. Go to Blender
11. Import .dae
12. Click Smooth
13. Export .obj

Textures:
1. Open to PVRTexTool
2. Click Save Image
3. Go to this folder Save as .png

and That's All! Wink

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