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Mystery Dungeon Rescue Team sheets

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I see few problems there.

1. Some of the tilesets/backgrounds are used for multiple dungeons (longer dungeons like Northwind Field or Silver Trench change tilesets as you get deeper into the dungeon; this is most notable with Wish Cave and Purity Forest, which use 9 and 8, respectively). There's over 50 different ones, and that's without counting special floors. (Similar case with Explorers of Time, Darkness and Sky here)
2. What's the point of "Dungeons (Randomized)" section? The tileset/background sheets seem to fulfill its role.
3. "Dungeon Boss Rooms" should be renamed to "Non-Random Rooms" or something along the lines, as there are non-randomly generated floors for which there's point in ripping (like Tiny Woods 4F, Mt. Blaze's midpoint or Magma Cavern Pit 2F).
4. Pokémon sprites are cluttered all over the place.  There seems to be no system besides first Generation; not even evolutionary lines being in one sheet, as was done with Explorers of Time and Darkness.
5. Pre-renovation houses are not together with post-renovation houses. Reason?

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