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Harvest Moon project

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So recently I had an idea for Harvest Moon DS......but the reality for it was a bit short-lived as I realized it would be a huge hack, and basically combining the two different versions (DS+DS Cute). Considering my experience level with this stuff, it looked pretty unlikely.

Until I found out I could do something in RPG Maker.

[Image: homeeeeee.png]
...credit to Emerald, Chris Fritz (http://harvestmoon.kurifuri.com/sprite-station/), and myself for the sprites seen here, btw. The boombox is an all-new custom, the green cushions are just edited from the brown ones.


(I tend to get embarrassed about ideas and then talk too much or too little so hear me out)


I know RPG Maker VX Ace pretty much like the back of my hand at this point; compared to messing with roms, at least. So I had made a test game and started messing around, looking up tutorials here and there, messing with variables....it's only been a few days and I already feel comfortable enough with what I want to do (then again I've had VX Ace for what feels like 3 years now....and before that I had 2003). I think now instead of trying to recreate HMDS, I could just make my own "entry" from here. I'm still testing with things, though.

I'm too ambitious for my own good.

I could follow through with the original wild idea, or just come up with an original [design] concept (new town, original characters, as if it was the next entry in the HM series)


So, things I got down so far/really working on are:

-relationship system (the basics of it)
-TV channels
-rock paper scissors game
-sprites (ripped and customs) I'm ripping from both HMDS and MFoMT, but I'm also using some things from Spriters Resource. I will credit for anything used. Any customs will be by me.

-sound effects and music (all ripped by me)

Things planned/sorta working on:

-custom character overworld+face sprites (for whatever idea I go with -- unless I end up reusing the AWL/FoMT bunch - but even then not every FoMT character has a DS face sprite, meanwhile everyone has an overworld sprite)
-properly loop songs (so there's no fading/cut-off)


Things I'll still need to add are days/time, weather, seasons, item gifting, and......uhh, anything that's a priority for a Harvest Moon game, really.


Also, if I could somehow mimic the "Thomas finding your dog ball and giving you a screenful of dialogue every day" thing from HMDS in VX Ace, that would be just grand. God dang, that dog ball.


So......assuming I continue with this....that means I'm then working on 3 games total. And if this idea splits itself to become two/more different projects....oh gosh......and if I ever revive older projects.....uhh



So yeah Harvest Moon. Good times


Posting this before my browser crashes

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