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Wii U model ripping tutorial

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For helping Wii U models ripping,I have do an tutorial :

You must have :
*Windows 32/64 bit
*Pack : Pack (onedrive)
*3ds Max 2009 to newer
*Good computer (more of 1.5GHZ 2 cores processor and more of 2Go RAM)

1 - Decompress the pack and copy *.szs into the extracted folder with the programs
2 - Run SZSMULTIPLE, it extract the .szs (you can extract many SZS if you want, it batch the work)

.png   tuto1.PNG (Size: 23.97 KB / Downloads: 1)
3 - Run BFRESTEX, it extract the textures from the BFRES.

.png   tuto2.PNG (Size: 22.38 KB / Downloads: 0)
A folder with the BFRES name is created, copy the .gtx in it in the Convert folder.

.png   tuto3.png (Size: 165.04 KB / Downloads: 1)
4 - Run convertGTX, it convert the GTX files to DDS file.

.png   tuto4.PNG (Size: 31.85 KB / Downloads: 2)
5 - Start 3DS MAX, click on MAXScript and run BFRESScriptR4
Open BFRES file in the pack.
6 - You have your model with textures in 3ds MAX, you can do everything you want with it (export,modify...) !

Don't forget to thank ! Wink

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