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Filler's random models.

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Dunno what to call it, but I've been ripping random junk.

Half Life (Prototype) - Barney.

[Image: nope_by_fillerartist-d9vpkji.png]

This was not a fun model to rip, since the format is so outdated, you cannot actually load it in Jeb's HL1 model viewer, nor the source model viewers. I had to use the Source model compiler/decompiler Crowbar to do so, which is sorta shocking to me. The texture assignment was also a mess, so I had to guess where textures go.

Everyone's favorite (or hate when he was young) character, Conker. The model looks ugly due to no vertex shading, I may try to emulate via UV map for people who want to use it for other programs.

[Image: bad_by_fillerartist-d9vpm3o.png]

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