I'm having a hard time trying to get http://www.models-resource.com/3ds/animalcrossingnewleaf/model/10205/ to work in Blender 2.77's Cycles Render engine.
I have used other models from this page in Blender without problems before, it's just this particular model (or rather, its textures) that just won't work:
On the left there's Blender's Rendered viewport, on the right there's the Material one.
I already fiddled with the texture extension settings, trying out Clip, Extend, and Repeat until the image in the left viewport looked okay-ish, but as you can see, some textures are still… weird.
I've used this script (https://developer.blender.org/diffusion/...nverter.py) to convert all textures to a format the Cycles engine can use, but I doubt that it is causing all this, as it has worked flawlessly with a bunch of other models before.
Am I doing something wrong or is something wrong with the model and/or its textures?
Edit: Ugh, never mind. I should've looked harder before posting. Feel free to close/delete.
I have used other models from this page in Blender without problems before, it's just this particular model (or rather, its textures) that just won't work:
On the left there's Blender's Rendered viewport, on the right there's the Material one.
I already fiddled with the texture extension settings, trying out Clip, Extend, and Repeat until the image in the left viewport looked okay-ish, but as you can see, some textures are still… weird.
I've used this script (https://developer.blender.org/diffusion/...nverter.py) to convert all textures to a format the Cycles engine can use, but I doubt that it is causing all this, as it has worked flawlessly with a bunch of other models before.
Am I doing something wrong or is something wrong with the model and/or its textures?
Edit: Ugh, never mind. I should've looked harder before posting. Feel free to close/delete.