Greetings! I hope this is the right forum for this.
I've wanted someone to convert the DS:CS models for a while, but since nobody seemed to be doing it, I took a stab at it.
However, I haven't been able to figure out how the texture coordinates are stored in the model files (or if they're even stored in the model files at all)!
User Ploaj has started on a program to convert the game's image files, but apparently has not yet released a version that can do the model textures.
My findings are accessible here.
The .geom files I have used so far are here.
My converter that will give you textureless models, in obj format, is here.
Honestly, I would like someone to take this project off my hands altogether, but if that's not going to happen, I will try to continue for a little while longer. Can anyone help?
I've wanted someone to convert the DS:CS models for a while, but since nobody seemed to be doing it, I took a stab at it.
However, I haven't been able to figure out how the texture coordinates are stored in the model files (or if they're even stored in the model files at all)!
User Ploaj has started on a program to convert the game's image files, but apparently has not yet released a version that can do the model textures.
My findings are accessible here.
The .geom files I have used so far are here.
My converter that will give you textureless models, in obj format, is here.
Honestly, I would like someone to take this project off my hands altogether, but if that's not going to happen, I will try to continue for a little while longer. Can anyone help?