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Unnamed game - something I've been working on.

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This is some sort of game? I have no idea what I'm going to do. But I have a engine done.... sorta.

After seeing how unoriginal my quickly made "Stencyl-tale" engine was. I decided to throw out all the spoiled eggs in the basket, and make something that isn't hackish. The engine has had some tweaks (It's barely even an engine, anyhow). I have been posting some test graphics for this quite a bit, and I finally got the test compiled up for it to be not trash? Anyhow, here's some new stuff compared to Bootleg Undertale.

-Text scrolling has been optimized, it can now also automatically spaces fonts so one can actually read it.

-Running! NPCs can't do this yet, so they lag behind.

-Very barebones NPC following scripts. It's rather buggy, and I have been trying to fix it up, hence the debug info on the test game below.

-Talking animations for NPCs (Dunno why I never supported it before. They also now face the player on contact)

-Corner walking and animations (Always found the older walking style primitive)

-Proper layering! NPCs and maps can now have tiles above and below the player!

[Image: pQKyurX.png]

(Flash test here)

Nothing in here is perfect. In fact, it's pretty buggy. But if there's any changes you want, I might try to implement them. Most of the sprites are test sprites, so ignore how much I reuse the one NPC sprite set.

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