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Super Mario Run Unity3d help

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I'm trying to rip the data from what I assume are models from Super Mario Run. They are compressed.stir.unity3d files and.bytes files. I've uploaded a few on mega.nz /#!HJZxETaJ!jfdlmjeEcdPVz4CfJc2Z_S7UOLS05-b9KoWvORHSnJg I've tried using unity studio, but it didn't work. If anyone has any information, please let me know.

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