Quantcast
Channel: The VG Resource - All Forums
Viewing all articles
Browse latest Browse all 16513

Battle Cross FEVER - Fighter Engine without Programming

$
0
0
Videos:
Lastest Build:
https://www.youtube.com/watch?v=lmm_zCAFrbU - Ryoma VS JMan (Choppy Vid)
https://www.youtube.com/watch?v=3xrUJWJKimw - Ryoma Vs Jman 21(ChoppyVid)
https://www.youtube.com/watch?v=70xs3uUmR1A - Knuckles vs And Knuckles (Choopyvid grr)


Old Build:
  • My Students playing it
       https://www.youtube.com/watch?v=-d7kQbfjEqk - Round 2
       https://www.youtube.com/watch?v=Da1675jQwjY - Round 3

VERY OLD BUILD ok to watch i guess trailer format
   https://www.youtube.com/watch?v=mpruJg9BDN8

CURRENTLY:  Seeing if any more artist/animators are interested
If you are interested in a playable build please PM me.


Battle Cross FEVER - Fighter Engine without Programming

  • Cross FEVER Engine Description:
    The Cross FEVER Engine is a fighting game engine I have created inside the Unity Engine.  This Game and Engine has been in development for 2 month and progress greatly.  Since I am a Artist I manage to create myself a solution where I don't need to do any programming in order to create characters within my game.  This is the main reason why this game has progress very quickly within two months as Characters with graphics ready can be worked on immediately without any hesitation.  As a result I taught my two best friends how to use my fighting game engine, note that they never ever had any experience with a game engine.  Ryoma created Knuckles and Red created Zoro  & Akuma.  Thanks to them joining this project, I get engine feedback and feature request for the engine which I add immediately.

  • Game Description:
    Battle Cross FEVER is a face pace multiplayer fighting game that is a mesh of my entire fighting experience with a lot of new twist and mechanics.  Highly inspired off of Powerstone with some here and there touch of Smash Bros. and Traditional fighters.  This game is a fangame/original, setup in a similar fashion of Namco X Capcom where the game itself has its own original characters within that universe to connect all the other universes.


Current Game Features:
  • 12 Players
  • Teams
  • 2D/3D Stages
  • Rail Grinding/Attack
  • Tech Roll
  • Dodging
  • Parrying
  • Hurt States
  • Clashing
  • Possibly some other crap I cant think of atm
In Progress:
  • Netplay
  • Grabs
  • Colour Palettes
  • Polishing - never ending haha
Up-Coming:
  • Snowboarding / City Escape
  • Interact features
  • Fight Club Mode
  • Story Mode (its multiplayer)
  • Enemies/Bosses



Developers Info:

JMan - hey ista me
  • Artist
  • Lead and Only Programmer
  • Animator
  • Works on drawing and creating Link's moveset
  • Cross FEVER Engine developer
Josh Joo - Seviper Artist

Red - Cross FEVER Engine User:
  • Develops Zoro and Akuma
  • Engine Test
Ryoma - Cross FEVER Engine User:
  • Develops Knuckles
  • Engine Tester
Future Plans:
  • Even through this is currently a fangame, its being mostly used to constantly polish the Cross FEVER fighting engine while having fun doing it.  The Original Character I will draw and animate for this game are planned to spawn off into their own series using the Cross Fever Engine.

Extra Info:
My Animations - Though the game is plan to have a bit larger sprites aka Capcom vs SNK size, these were made prior to development.

[Image: giphy.gif][Image: giphy.gif][Image: giphy.gif][Image: giphy.gif][Image: giphy.gif][Image: giphy.gif][Image: giphy.gif][Image: giphy.gif]


Design of Link:

Link is my vision of him in a fighting game so he doesn't play like conventional Smash Bros Link.  For starters there is only one Link and his young version is his base form.  Link is able to transform into his adult self similar to Shiek/Zelda.  Young Link is a lot faster and makes uses of the Mask using the heavy button and due to this game having button combos it is possible to include many different moves ExSadX X X Y Y Y). 

 Adult Link is planned to use Kicks and such with the Light Attack while using his sword with Heavys and make use of his adult weapons and some link to the past weapon/techniques such as the medallions.

Viewing all articles
Browse latest Browse all 16513

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>