Hey, so I did the research, and its a little different and a lot easier to extract models from this game then its predecessors.
What you need
You're gonna wanna extract the ROMFS from the archives. Unlike before where all the models were given random names and thrown in the FileArcs along with the seperate textures, the models and textures are now stored together in the Chara direcotry.
![[Image: a44e9494812144b18e2dab95ded97a00.png]]()
In this folder you'll find BCH files named like this:
BCXXXBYY
XXX = Character Code ID (list coming soon, for now, refer to this outdated version)
YY = Costume Index
So simple.
![[Image: fb0000e598254a7d9f968ed330311575.png]]()
Once you have your choice, export the objects and textures as you would for other 3DS games.
What you need
- A 3DS/CIA extractor, I use HackingToolKit3DS
- Ohana 3DS Rebirth
You're gonna wanna extract the ROMFS from the archives. Unlike before where all the models were given random names and thrown in the FileArcs along with the seperate textures, the models and textures are now stored together in the Chara direcotry.
![[Image: a44e9494812144b18e2dab95ded97a00.png]](http://image.prntscr.com/image/a44e9494812144b18e2dab95ded97a00.png)
In this folder you'll find BCH files named like this:
BCXXXBYY
XXX = Character Code ID (list coming soon, for now, refer to this outdated version)
YY = Costume Index
So simple.
![[Image: fb0000e598254a7d9f968ed330311575.png]](http://image.prntscr.com/image/fb0000e598254a7d9f968ed330311575.png)
Once you have your choice, export the objects and textures as you would for other 3DS games.
![[Image: 21f55a0b79854d48a80a2d172150f37f.png]](http://image.prntscr.com/image/21f55a0b79854d48a80a2d172150f37f.png)