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Jurassic World: The Game

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The undisputed best Dinosaur HD models of all games. Movie-like texture and animation. It puts Jurassic Park Operation Genesis models to shame, and now, they have Sea Monsters Models such as Mosasaurus and Megalodon as well as Prehistoric Predators such as Sabre Tooth Cat and Wolly Mammoth. 


.png   Screenshot_20170516-113209.png (Size: 445.58 KB / Downloads: 1)

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With such amazing models, I'm puzzled no one in this community have opened a thread on ripping this game. No doubt the community will benefit from these superb models, so I've researched and found several possible ways to reverse engineer the models. 

Using Alugi Script on the main dab file: 
Quote:# Jurassic World
# script for QuickBMS http://quickbms.aluigi.org

open FDDE "dhr"
open FDDE "dab" 1
#open FDDE "dsb" 2

get DUMMY long
idstring "LPKG"
get DUMMY long
idstring "HDR\0"
getdstring DUMMY 0x10
for i = 0 < 2
getdstring DUMMY 0x20
get DUMMY long
get SIZE long
get DUMMY long
get ZERO long
get DUMMY long
get ZERO long
get DUMMY long
get DUMMY long
next i
get FILES long
get ZERO long
for i = 0 < FILES
get DUMMY longlong
get DUMMY long
get TYPE long
get OFFSET long
get SIZE long
if TYPE != 0
math OFFSET + 0x30
log "" OFFSET SIZE 1
endif
next i


I've managed to get some dat and pvr tools, thats the furthest I could go. It appears after searching through the whole web, no one is able to rip these models. But maybe someone here could?

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