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RPCS3 Model Ripping?

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Considering RPCS3 can play Heavy Rain now I figured I'd download it and give it a shot, the game works fine but the real reason I even bothered was for the game's models. Alas, GLXtractor and the other plethora of tools couldn't do anything about it.

Is there any sort of tool out there that can hook OpenGL 4.3 x64, for the sake of dumping geometry?
Or, is there any sort of tool that can hook Vulkan or DirectX12 for the sake of dumping geometry?

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