I ripped a model of the "My Room" map from Pokémon Stadium 2 using the VRML feature. There was a UV mapping problem that I managed to fix, but there's another problem I have no experience with. There's a clock on the wall. In the game, it's round. However, mine looks like this:
![[Image: toHfWDX.png]]()
How do I make it round again?
![[Image: toHfWDX.png]](http://i.imgur.com/toHfWDX.png)
How do I make it round again?