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I need help the TieldGGD Palette setting

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I used TildGGD to update my previously working sprite sheet( https://www.spriters-resource.com/mobile...eet/87563/ ) , but only the situation shown below was repeated. I used another program, but uploading was not allowed due to loss of compression.


[Image: 7lr2UzkBVn.PNG] [Image: Gk6OGFo1xE.PNG] [Image: AI9LEp7vhA.PNG]
[Image: jctc8ck4pn.PNG] [Image: EKndmIM69C.PNG] [Image: TaJQzTR8VU.PNG]


How do I specify options? This is not an option you used before. ( Image format - 32 bit pixel / Image offset 0x3 / Image endianes - Little endian / Image mode - Linear / palette format - 4 bit per color / palette order -  RGB )

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