I have a problem with BRRES Viewer. I downloaded Version 1.3.1 and imported some models I extracted from Wii Sports Resort. The UV's work fine in BRRES Viewer. However, no matter how many times I export, no matter what format, no matter what method I use, the UV's are ALWAYS broken in ANY other program apart from BRRES Viewer. Here's a screenshot of the AirShip from Wii Sports Resort in the Viewer:
![[Image: Viewer.png?_subject_uid=209944326&am...AU0NIszPpg]]()
Now in Noesis:
![[Image: Noesis.png?_subject_uid=209944326&am...VUc6P-1jqw]]()
The proper UV's are in the Viewer, and not in Noesis. The same issue happens in 3ds Max, Unity3D, Blender, and other software. I can't get it to work!
Any help? Thanks.
![[Image: Viewer.png?_subject_uid=209944326&am...AU0NIszPpg]](http://dl-web.dropbox.com/get/Viewer.png?_subject_uid=209944326&w=AADZR59pOuI7nR-9QMZkAGNonNVncImPGNgKAU0NIszPpg)
Now in Noesis:
![[Image: Noesis.png?_subject_uid=209944326&am...VUc6P-1jqw]](http://dl-web.dropbox.com/get/Noesis.png?_subject_uid=209944326&w=AABri_Cw9PcQp5HZ0QeFBzTNN_wKlVZXGxA_VUc6P-1jqw)
The proper UV's are in the Viewer, and not in Noesis. The same issue happens in 3ds Max, Unity3D, Blender, and other software. I can't get it to work!
Any help? Thanks.