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Needs some fixing(basic idle pose)

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[Image: UsQ7Mr9.png][Image: hWZHfJU.png]
Just basic shapes.  Trying to get it right before I move on to coloring,shading, etc. Sceond one is a bit heavier/thicker.
I fee like the entire left side is wrong somehow.
Also, trying to go for a small forearms/thighs with longer larger forearms/calves.  I think the forearms could be a bit larger as well as the calves.

Used some Mega Man references just trying to translate it to a more slim form, but then I would still prefer it overall to be a bit thicker to pay homage to SNES sprites.
I might do an edit with the arms pointed more downward.  The character is supposed to be less aggressive in his stance.

Any thoughts to the structure would be appreciated.  Once I get this down, I will be filling it in with DB 32 palette(I like it).

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