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PS2 Jedi Starfighter (USA) rip help

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Hey all...

I'm currently attempting to rip the starfighter from PS2's Jedi Starfighter USA edition.. Not a pro but what I've learnt so far Is that I can use either TexMod or Ninja Ripper with PCSX2 .98 & 1.4...  Either way.. when I import the meshes into Max2016, the meshes are flat & stretched like a pancake to all buggery!!!?
Other than manually attempting to alter the XY & Z's to guess back into place, does anyone know how export/import so the mesh is at correct proportion etc??

Or can it be done..yet?....

Any help greatly appreciated!!!  Smile

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