In order to combat TMR's abysmally slow model acceptance rate, I decided to make a forum, which could help people who are looking to use and download these wonderful models. I also use Deviantart but updating from here might help get the word out quicker.
What I have done: are there benefits of using my downloads?
What is Included
Credits to:
SciresM - Who provided the model dumps and is probably the sole reason I can even do this.
DSX8 - Who gave me the opportunity to help with the models as well as helped with many other things
Tools used where Steven's Gas Machine - to extract the models (using a 2017 version as well as Warriors All Star preset), and 3DS Max 2018 to edit and optimize the model.
I am working in tandem with DSX8 and his Smash mods so my renders could be used as a cosmetic of some sort, so that's a nice guess on who might be next. DSX8 will eventually run out of mods to do or get tired of doing FeW models so feel free to tell who you want to see next.
The models I provide is of most a raw output, which you would need to mold yourself to use in, VRChat, Smash Mod, MMD, etc. If anything is wrong with the mesh or rigging, please let me know.
Characters so far:
![[Image: kUCN08z.png]]()
![[Image: wRD8NBC.png]]()
https://mega.nz/#F!kIlnDD4L!aoRx8eXpt6a0W4HV7zm6bA
Downloads will lead to my mega.nz folder and are the same files that would eventually be on TMR. Over time, I will upload more as times goes on, since I am doing far more than just extracting models it might be a bit. I may stop doing quality renders in favor putting out models in a quicker fashion, but it all depends.
Feel free to comment who you want to see next, I might just as well do that character.
What I have done: are there benefits of using my downloads?
- Mesh Optimization. Whole lot of stuff that reduce the amount of clutter, though does not effect the visual of the model what not. Most notable is the the vert count is cut in half. I work to maintain original rigging using various tools.
- Physic Mesh rigging. Done by me, capes, skirts, and various clothing articles are rigged. I like to think I did a good job on some, but I am no master.
- I will often separate models into their own elements, like separating metals from cloth if they are connected. Hinoka had her scarf disconnected into its own mesh due to it being originally a physic mesh, though part of it that wrapped around her neck was part of her overall body mesh. That is an example. This would help with making materials for games and mods.
- Removal of useless bones. Bones that appear to have no function what so ever. Serve only for functions inside the game itself, and therefore useless outside of its element.
- Some other more useless minor stuff only a person who cares a little to much like myself even wastes his time doing.
What is Included
- Every character will have their Armor Break variants
- Mounted Characters will have their Mounts
- Characters whose unique weapon is available will also be included
- Anything they might use in attacks, like Minerva's spear.
- Original DDS textures, in case there was anything in the alpha or other channels, I might have missed.
Credits to:
SciresM - Who provided the model dumps and is probably the sole reason I can even do this.
DSX8 - Who gave me the opportunity to help with the models as well as helped with many other things
Tools used where Steven's Gas Machine - to extract the models (using a 2017 version as well as Warriors All Star preset), and 3DS Max 2018 to edit and optimize the model.
I am working in tandem with DSX8 and his Smash mods so my renders could be used as a cosmetic of some sort, so that's a nice guess on who might be next. DSX8 will eventually run out of mods to do or get tired of doing FeW models so feel free to tell who you want to see next.
The models I provide is of most a raw output, which you would need to mold yourself to use in, VRChat, Smash Mod, MMD, etc. If anything is wrong with the mesh or rigging, please let me know.
Characters so far:
![[Image: kUCN08z.png]](http://i.imgur.com/kUCN08z.png)
![[Image: wRD8NBC.png]](http://i.imgur.com/wRD8NBC.png)
![[Image: FInEdGe.png]](http://i.imgur.com/FInEdGe.png)
https://mega.nz/#F!kIlnDD4L!aoRx8eXpt6a0W4HV7zm6bA
Downloads will lead to my mega.nz folder and are the same files that would eventually be on TMR. Over time, I will upload more as times goes on, since I am doing far more than just extracting models it might be a bit. I may stop doing quality renders in favor putting out models in a quicker fashion, but it all depends.
Feel free to comment who you want to see next, I might just as well do that character.