(Continued ripping discussion from here)
wfLZEx v1.0
A program for ripping images from DuckTales: Remastered .anb files (See other programs for pulling .anb files from .pak files). May work with other WayForward titles created around the same timeframe.
Example output:
lzc_decrypt v0.3
A program for ripping images from BloodRayne: Betrayal .anb files. May work with other WayForward titles created around the same timeframe.
Example output:
liTools v0.3.7
A set of tools for ripping images and data from Tomorrow Corporation's game Little Inferno and recompressing it. Some minimal, mostly-broken mod support.
Example output:
Ok, so apparently that image of A Boy and His Blob from the BloodRayne: Betrayal files is actually just a cameo/easter egg. The games don't share much in the way of format.
Quote from the WayForward guy:
wfLZEx v1.0
A program for ripping images from DuckTales: Remastered .anb files (See other programs for pulling .anb files from .pak files). May work with other WayForward titles created around the same timeframe.
Example output:
lzc_decrypt v0.3
A program for ripping images from BloodRayne: Betrayal .anb files. May work with other WayForward titles created around the same timeframe.
Example output:
liTools v0.3.7
A set of tools for ripping images and data from Tomorrow Corporation's game Little Inferno and recompressing it. Some minimal, mostly-broken mod support.
Example output:
redblueyellow Wrote:So I tested some of the .anb files in A Boy and His Blob, and no files showed up in the 'output' folder. I'm assuming that means it did not work for the game.
I'll send you some of the .anb files to check, Daxar, to make sure I'm not completely screwing up.
Ok, so apparently that image of A Boy and His Blob from the BloodRayne: Betrayal files is actually just a cameo/easter egg. The games don't share much in the way of format.
Quote from the WayForward guy:
Quote:If it uses compression at all i believe that used nintendo's compressor which i could not give the source for, unfortunatelyI looked into it a bit, and it looks to me like the image data IS compressed, and Nintendo's Wii formats look pretty locked-down, so unfortunately this looks like a no-go.